diff --git a/Mage.Sets/src/mage/sets/tempest/MindwhipSliver.java b/Mage.Sets/src/mage/sets/tempest/MindwhipSliver.java index a2a7aad4ca6..56fb5c5e97a 100644 --- a/Mage.Sets/src/mage/sets/tempest/MindwhipSliver.java +++ b/Mage.Sets/src/mage/sets/tempest/MindwhipSliver.java @@ -30,7 +30,7 @@ package mage.sets.tempest; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; -import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.common.ActivateAsSorceryActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.SacrificeSourceCost; import mage.abilities.costs.mana.GenericManaCost; @@ -64,7 +64,7 @@ public class MindwhipSliver extends CardImpl { this.toughness = new MageInt(2); // All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery." - Ability gainedAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DiscardTargetEffect(1, true), new GenericManaCost(2)); + Ability gainedAbility = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new DiscardTargetEffect(1, true), new GenericManaCost(2)); gainedAbility.addCost(new SacrificeSourceCost()); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(gainedAbility, Duration.WhileOnBattlefield, filter,