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Implement liliana4 and necromentia (#6616)
* LilianaWakerOfTheDead init commit * Necromentia init commit * benefit outcome * fix text * fix Liliana * don't change VerifyCardDataTest * use hasOpponent * add hint and fix name chooser * use positive # for hint * don't change test
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6 changed files with 330 additions and 52 deletions
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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public class ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect extends OneShotEffect {
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public ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "put target creature card from a graveyard onto the battlefield under your control. It gains haste";
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}
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public ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect(final ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect effect) {
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super(effect);
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}
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@Override
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public ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect copy() {
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return new ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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Card card = game.getCard(source.getFirstTarget());
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if (card != null) {
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controller.moveCards(card, Zone.BATTLEFIELD, source, game);
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null) {
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ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.Custom);
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effect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(effect, source);
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}
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return true;
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}
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return false;
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}
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}
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package mage.game.command.emblems;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.effects.common.ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.command.Emblem;
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import mage.target.common.TargetCardInGraveyard;
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public final class LilianaWakerOfTheDeadEmblem extends Emblem {
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/**
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* Emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
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*/
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private static final FilterCard filter = new FilterCreatureCard("creature card from a graveyard");
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public LilianaWakerOfTheDeadEmblem() {
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setName("Emblem Liliana");
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Ability ability = new BeginningOfCombatTriggeredAbility(
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Zone.COMMAND,
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new ReturnCreatureFromGraveyardToBattlefieldAndGainHasteEffect(),
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TargetController.YOU, false, false);
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ability.addTarget(new TargetCardInGraveyard(StaticFilters.FILTER_CARD_CREATURE));
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this.getAbilities().add(ability);
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}
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}
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