From 514a57904fdf75a9e3f92f6fd69a223cff819e19 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 15 May 2013 00:45:38 +0200 Subject: [PATCH] Fixed bug of Zhur-Taa Druid dealing 2 damage to opponents instead of the correct 1 damage. --- Mage.Sets/src/mage/sets/dragonsmaze/ZhurTaaDruid.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/dragonsmaze/ZhurTaaDruid.java b/Mage.Sets/src/mage/sets/dragonsmaze/ZhurTaaDruid.java index a43bd49270c..debc491cf7c 100644 --- a/Mage.Sets/src/mage/sets/dragonsmaze/ZhurTaaDruid.java +++ b/Mage.Sets/src/mage/sets/dragonsmaze/ZhurTaaDruid.java @@ -77,7 +77,7 @@ public class ZhurTaaDruid extends CardImpl { class ZhurTaaDruidAbility extends TriggeredAbilityImpl { public ZhurTaaDruidAbility() { - super(Zone.BATTLEFIELD, new DamagePlayersEffect(2, TargetController.OPPONENT)); + super(Zone.BATTLEFIELD, new DamagePlayersEffect(1, TargetController.OPPONENT)); } public ZhurTaaDruidAbility(final ZhurTaaDruidAbility ability) {