diff --git a/readme.md b/readme.md index 3d6d3b5bdaa..e2cae178e99 100644 --- a/readme.md +++ b/readme.md @@ -1,22 +1,23 @@ # XMage - Magic, Another Game Engine -XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for about **8,000** unique cards (13,715 in all). Starting with Eventide, all regular sets have nearly all the cards implemented ([see here in detail which cards are implemented](http://ct-magefree.rhcloud.com/stats)). +XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for over **8,500** unique cards (15,481 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented ([see here in detail which cards are implemented](http://ct-magefree.rhcloud.com/stats)). There are public servers where you can play XMage against other players. Apart from this, you can also host your own server to play against the AI and/or your friends. You can visit the XMage forum [here](http://www.slightlymagic.net/forum/viewforum.php?f=70). ## Features -* There is a basic computer AI opponent available. +* Deck editor to build your desired decks. +* There is a simple computer AI opponent available. * You can play either a two player duel or a multiplayer free-for-all game with up to 10 players. * Commander format(also up to 10 players). * There are two tournament types supported witch can be played with up to 16 players: * Elimination or swiss type handling - * Booster (also Cube) draft (4-16) - * Sealed (2-16) + * Booster (also Cube) draft tournaments (4-16) + * Sealed (also from Cube) tournaments (2-16) ## Installation -Download the latest release from [here](http://XMage.info). You need this to be able to play on the official server. +Download the latest release from [here](http://XMage.info). You need this to be able to play on the public server. After you extract the content of the archive, you will find batch files to start the client/server in the corresponding directories. See the included readme files for more instructions.