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More pronoun fixes
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32 changed files with 53 additions and 53 deletions
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@ -157,7 +157,7 @@ public class CloudshiftTest extends CardTestPlayerBase {
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/*
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I had a Stoneforge Mystic equipped with a Umesawa's Jitte. I activated Jitte 4 times to make
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Stoneforge Mystic 9/10. My opponent put into play a Flickerwisp with his Aether Vial and
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Stoneforge Mystic 9/10. My opponent put into play a Flickerwisp with their Aether Vial and
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targeted my Stoneforge Mystic. At the end of my turn, Stoneforge Mystic came back as a 9/10,
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before going down to 1/2 normally once my turn ended.
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*/
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@ -133,12 +133,12 @@ public class SpliceOnArcaneTest extends CardTestPlayerBase {
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* The scenario was that I cast a Nourishing Shoal with a Goryo's Vengeance
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* spliced to it targeting Griselbrand in my graveyard and exiling
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* Worldspine Wurm. My opponent responded with a Snapcaster Mage, so to
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* deprive him of his ability to reuse his counterspell, I cast the Goryo's
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* Vengeance on the Griselbrand. This one resolved. He then used Terminate
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* on the Griselbrand after I had activated it once. When the Shoal tried to
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* resolve, it should have been countered due to no legal target. However,
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* it caused me to gain 11 life. It did not resurrect Griselbrand
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* (correctly), but it should have done nothing at all.
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* deprive them of their ability to reuse their counterspell, I cast the
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* Goryo's Vengeance on the Griselbrand. This one resolved. They then used
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* Terminate on the Griselbrand after I had activated it once. When the
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* Shoal tried to resolve, it should have been countered due to no legal
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* target. However, it caused me to gain 11 life. It did not resurrect
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* Griselbrand (correctly), but it should have done nothing at all.
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* <p>
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* I include the info about the Terminate because thinking through, it could
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* be pertinent. I would guess what is going on here is one of two things.
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@ -16,7 +16,7 @@ public class RoonOfTheHiddenRealmTest extends CardTestPlayerBase {
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* Roon of the Hidden Realm is returning cards to their controler's control
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* instead of the owner's control at the end of the turn. I used his ability
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* on a Perplexing Chimera I gave my opponent and in the end of the turn it
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* returned to the battlefield in his control.
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* returned to the battlefield in their control.
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*/
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@Test
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public void testReturnToBattlefieldForOwner() {
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@ -76,7 +76,7 @@ public class TragicSlipTest extends CardTestPlayerBase {
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}
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/*
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Killed an opponent's Young Pyromancer with Ulcerate then flashed back Tragic Slip with Snapcaster Mage targeting his Tarmogoyf.
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Killed an opponent's Young Pyromancer with Ulcerate then flashed back Tragic Slip with Snapcaster Mage targeting their Tarmogoyf.
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Morbid didn't seem to work and only applied -1/-1 to the Tarmogoyf.
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*/
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@Test
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@ -80,17 +80,17 @@ public class CryptoplasmTest extends CardTestPlayerBase {
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* that ETB copying the first Cryptoplasm and is currently also a copy of
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* the Divinity.
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*
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* Opponent attacks with his only Divinity of Pride (4/4) and a Serra
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* Opponent attacks with their only Divinity of Pride (4/4) and a Serra
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* Avenger (3/3). I block the Divinity with two of my Divinity copies (the
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* Clever Impersonator and unenchanted Cryptoplasm) and the Avenger with the
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* enchanted Divinity (originally a Cryptoplasm). My opponent's Divinity
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* kills my two copies and dies, and then his Avenger dies and kills the
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* kills my two copies and dies, and then their Avenger dies and kills the
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* Divinity blocking it, also sending my Followed Footsteps down with it.
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*
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* How does any of that add up? Not only should his Divinity only kill one
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* How does any of that add up? Not only should their Divinity only kill one
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* of mine since it was a 4/4 and only becomes an 8/8 after dealing its
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* damage (at which point it should be too late to go back and say the 4
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* damage are now 8, since it was that exact damage that put him at 25
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* damage are now 8, since it was that exact damage that put them at 25
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* life), but even more confusing is how the Serra Avenger, which is a 3/3,
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* somehow kills my 4/4 that had suffered no other damage that turn.
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*
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@ -14,7 +14,7 @@ public class FlameshadowConjuringTest extends CardTestPlayerBase {
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/**
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* My opponent ran into an issue with Priest of the Blood Rite being copied
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* with Flameshadow Conjuring. His copy was made and removed correctly at
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* with Flameshadow Conjuring. Their copy was made and removed correctly at
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* the end of the turn, but the "lose two life a turn" trigger still
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* happened twice.
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*
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@ -52,9 +52,9 @@ public class PhyrexianMetamorphTest extends CardTestPlayerBase {
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* An opponent cast Phyrexian Metamorph and cloned another opponent's
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* Maelstrom Wanderer(his Commander). The first opponent then dealt combat
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* damage with Brago, King Eternal and chose to flicker several permanents,
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* including the Phyrexian Metamorph/Maelstrom Wanderer, but he was not able
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* to choose a new creature to clone when the Phyrexian Metamorph re-entered
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* the battlefield.
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* including the Phyrexian Metamorph/Maelstrom Wanderer, but that player was
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* not able to choose a new creature to clone when the Phyrexian Metamorph
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* re-entered the battlefield.
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*/
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@Test
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public void testFlickerWithBrago() {
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@ -140,7 +140,7 @@ public class ProgenitorMimicTest extends CardTestPlayerBase {
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* In a Commander FFA game, I controlled 5 vampires (one of which was
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* Captivating Vampire). My opponent cast Progenitor Mimic, copying
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* Captivating Vampire. I used the ability of my Captivating Vampire to gain
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* control of his Mimic/Vampire but the buff didn't switch control. His
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* control of their Mimic/Vampire but the buff didn't switch control. Their
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* other vampire still got the buff even after I gained control of the
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* Mimic/Vampire.
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*
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@ -18,7 +18,7 @@ public class AuraTargetRemovedTest extends CardTestPlayerBase {
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/**
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* Spreading Seas is bugged, opp casted it on my Field of Ruin, I sacced
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* with the spell on stack but it resolved anyway and let him draw.
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* with the spell on stack but it resolved anyway and let them draw.
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*
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* 303.4. Some enchantments have the subtype “Aura.” An Aura enters the
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* battlefield attached to an object or player. What an Aura can be attached
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@ -49,8 +49,8 @@ public class NecroticPlagueTest extends CardTestPlayerBase {
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* Enchantment — Aura, 2BB
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* Enchant creature
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* Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
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* When enchanted creature dies, its controller chooses target creature one of his or
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* her opponents controls. Return Necrotic Plague from its owner's graveyard to the
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* When enchanted creature dies, its controller chooses target creature one of their
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* opponents controls. Return Necrotic Plague from its owner's graveyard to the
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* battlefield attached to that creature.
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*/
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addCard(Zone.HAND, playerA, "Necrotic Plague");
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@ -99,7 +99,7 @@ public class SpellQuellerTest extends CardTestPlayerBase {
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}
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/*
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Reported bug: "...Spell Queller exiled my Nissa, Vastwood Seeker. Next turn he processed Nissa with Wasteland Strangler and killed my Tireless Tracker.
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Reported bug: "...Spell Queller exiled my Nissa, Vastwood Seeker. Next turn they processed Nissa with Wasteland Strangler and killed my Tireless Tracker.
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I then cast Quarantine Field, targeting Spell Queller and Wasteland Strangler. That's when the error message occurred. (fatal exception)"
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*/
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@Test
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@ -15,7 +15,7 @@ public class BurningEarthTest extends CardTestPlayerBase {
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/**
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* Burning Earth - It doesn't cause the damage it should. My opponent taps a
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* Blood Crypt and an Overgrown Tomb for black and green mana respectively
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* and casts his card all the while without taking any damage.
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* and casts their card all the while without taking any damage.
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*
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*/
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@Test
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@ -40,7 +40,7 @@ public class ShuffleTriggeredTest extends CardTestPlayerBase {
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* lasse, dann triggert Widespread Panic für ihn (sollte garnicht triggern).
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* Bei Bribery ist es genauso.
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*
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* If I have an opponent shuffle his library using Knowledge Exploitation, Widespread Panic triggers for him (shoudn't trigger at all). Same thing with Bribery.
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* If I have an opponent shuffle their library using Knowledge Exploitation, Widespread Panic triggers for them (shoudn't trigger at all). Same thing with Bribery.
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*/
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@Test
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public void testWidespreadPanicDoesNotTriggerIfOpponentShufflesPlayersLibrary() {
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@ -16,7 +16,7 @@ public class AngelicDestinyTest extends CardTestPlayerBase {
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/**
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* I killed my opponent's Champion of the Parish, which was enchanted with Angelic Destiny.
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* However the Angelic Destiny went to the graveyard instead of returning his hand.
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* However the Angelic Destiny went to the graveyard instead of returning to their hand.
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*
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*/
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@Test
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@ -11,8 +11,8 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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public class BrainMaggotTest extends CardTestPlayerBase {
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/**
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* When Brain Maggot enters the battlefield, target opponent reveals his or
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* her hand and you choose a nonland card from it. Exile that card until
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* When Brain Maggot enters the battlefield, target opponent reveals their
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* hand and you choose a nonland card from it. Exile that card until
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* Brain Maggot leaves the battlefield.
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*/
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@Test
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@ -125,9 +125,9 @@ public class PlayerLeftGameRange1Test extends CardTestMultiPlayerBase {
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* source if it has a proc. To reproduce, a Planeswalker was taken from an
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* original player's control, such as using Scrambleverse to shuffle Jace,
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* Unraveler of Secrets, to a second player and then the second player uses
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* Jace's ability to create an emblem ("Whenever an opponent casts his or
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* her first spell each turn, counter that spell."). Then the original
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* player concedes the game and removes the Planeswalker. Once it becomes an
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* Jace's ability to create an emblem ("Whenever an opponent casts their
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* first spell each turn, counter that spell."). Then the original player
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* concedes the game and removes the Planeswalker. Once it becomes an
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* opponent of the original player's turn and that opponent plays a spell,
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* Xmage throws an error and rollsback the turn.
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* <p>
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@ -124,9 +124,9 @@ public class PlayerLeftGameRangeAllTest extends CardTestMultiPlayerBase {
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* source if it has a proc. To reproduce, a Planeswalker was taken from an
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* original player's control, such as using Scrambleverse to shuffle Jace,
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* Unraveler of Secrets, to a second player and then the second player uses
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* Jace's ability to create an emblem ("Whenever an opponent casts his or
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* her first spell each turn, counter that spell."). Then the original
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* player concedes the game and removes the Planeswalker. Once it becomes an
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* Jace's ability to create an emblem ("Whenever an opponent casts their
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* first spell each turn, counter that spell."). Then the original player
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* concedes the game and removes the Planeswalker. Once it becomes an
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* opponent of the original player's turn and that opponent plays a spell,
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* Xmage throws an error and rollsback the turn.
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* <p>
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