[MH2] reworked Academy Manufactor to match ruling

This commit is contained in:
Evan Kranzler 2021-06-04 21:05:36 -04:00
parent 4a09b2a1ed
commit 4fee736a1f
2 changed files with 53 additions and 55 deletions

View file

@ -68,4 +68,28 @@ public class AcademyManufactorTest extends CardTestPlayerBase {
// 8 permanents above + 500 token limit
assertPermanentCount(playerA, 508);
}
@Test
public void testGingerbruteToken() {
addCard(Zone.BATTLEFIELD, playerA, "Academy Manufactor", 2);
addCard(Zone.BATTLEFIELD, playerA, "Tundra", 5);
addCard(Zone.HAND, playerA, "Fractured Identity");
addCard(Zone.BATTLEFIELD, playerB, "Gingerbrute");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Fractured Identity", "Gingerbrute");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPermanentCount(playerA, "Tundra", 5);
assertPermanentCount(playerA, "Academy Manufactor", 2);
// Gingerbrute token copy becomes a regular Food
assertPermanentCount(playerA, "Gingerbrute", 0);
assertPermanentCount(playerB, "Gingerbrute", 0);
assertPermanentCount(playerA, "Clue", 3);
assertPermanentCount(playerA, "Food", 3);
assertPermanentCount(playerA, "Treasure", 3);
}
}