added test for continuous effects + modified tests to stop on specified turn and step

This commit is contained in:
BetaSteward 2012-02-06 10:06:25 -05:00
parent 79be305eb9
commit 4fd59f9e8c
9 changed files with 101 additions and 6 deletions

View file

@ -6,6 +6,7 @@ import mage.filter.Filter;
import mage.players.Player;
import java.util.List;
import mage.Constants.PhaseStep;
/**
* Interface for all test initialization and assertion operations.
@ -82,7 +83,12 @@ public interface CardTestAPI {
*/
void setStopOnTurn(int turn);
//******* ASSERT METHODS *******/
/**
* Define the turn number and step to stop the game on.
*/
void setStopAt(int turn, PhaseStep step);
//******* ASSERT METHODS *******/
/**
* Assert turn number after test execution.

View file

@ -17,6 +17,7 @@ import org.mage.test.serverside.base.impl.CardTestAPIImpl;
import java.io.File;
import java.io.FileNotFoundException;
import mage.Constants.PhaseStep;
/**
* Base class for testing single cards and effects.
@ -92,6 +93,7 @@ public abstract class CardTestBase extends CardTestAPIImpl {
currentGame = game;
stopOnTurn = 2;
stopAtStep = PhaseStep.UNTAP;
handCardsA.clear();
handCardsB.clear();
battlefieldCardsA.clear();
@ -176,6 +178,7 @@ public abstract class CardTestBase extends CardTestAPIImpl {
GameOptions gameOptions = new GameOptions();
gameOptions.testMode = true;
gameOptions.stopOnTurn = stopOnTurn;
gameOptions.stopAtStep = stopAtStep;
currentGame.start(activePlayer.getId(), gameOptions);
long t2 = System.nanoTime();
logger.info("Winner: " + currentGame.getWinner());

View file

@ -27,6 +27,7 @@ import java.io.FilenameFilter;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import mage.Constants.PhaseStep;
/**
* Base class for all tests.
@ -69,6 +70,8 @@ public abstract class MageTestBase {
protected static Player activePlayer = null;
protected Integer stopOnTurn;
protected PhaseStep stopAtStep = PhaseStep.UNTAP;
protected enum ParserState {
INIT,

View file

@ -14,6 +14,7 @@ import org.mage.test.serverside.base.MageTestBase;
import java.util.List;
import java.util.UUID;
import mage.Constants.PhaseStep;
/**
* API for test initialization and asserting the test results.
@ -187,6 +188,15 @@ public abstract class CardTestAPIImpl extends MageTestBase implements CardTestAP
*/
public void setStopOnTurn(int turn) {
stopOnTurn = turn == -1 ? null : Integer.valueOf(turn);
stopAtStep = PhaseStep.UNTAP;
}
/**
* Define turn number and step to stop the game on.
*/
public void setStopAt(int turn, PhaseStep step) {
stopOnTurn = turn == -1 ? null : Integer.valueOf(turn);
stopAtStep = step;
}
/**

View file

@ -1,5 +1,7 @@
package org.mage.test.serverside.cards.effects;
import mage.Constants;
import mage.Constants.PhaseStep;
import mage.filter.Filter;
import org.junit.Ignore;
import org.junit.Test;
@ -21,4 +23,45 @@ public class BoostContinuousEffectTest extends CardTestBase {
checkPermanentPT(playerA, "Tine Shrike", 3, 2, Filter.ComparisonScope.Any);
checkPermanentPT(playerA, "Runeclaw Bear", 2, 2, Filter.ComparisonScope.Any);
}
@Test
public void testHonorOfThePoor2() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Honor of the Pure");
addCard(Constants.Zone.BATTLEFIELD, playerA, "White Knight");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Black Knight");
setStopAt(1, PhaseStep.CLEANUP);
execute();
assertPowerToughness(playerA, "White Knight", 3, 3, Filter.ComparisonScope.Any);
assertPowerToughness(playerA, "Black Knight", 2, 2, Filter.ComparisonScope.Any);
}
@Test
public void testHonorOfThePoor3() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Honor of the Pure");
addCard(Constants.Zone.BATTLEFIELD, playerA, "White Knight");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Black Knight");
setStopAt(2, PhaseStep.CLEANUP);
execute();
assertPowerToughness(playerA, "White Knight", 3, 3, Filter.ComparisonScope.Any);
assertPowerToughness(playerA, "Black Knight", 2, 2, Filter.ComparisonScope.Any);
}
@Test
public void testGiantGrowth() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest");
addCard(Constants.Zone.BATTLEFIELD, playerA, "White Knight");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Black Knight");
addCard(Constants.Zone.HAND, playerA, "Giant Growth");
castSpell(playerA, "Giant Growth");
addFixedTarget(playerA, "Giant Growth", "White Knight");
setStopAt(1, PhaseStep.CLEANUP);
execute();
assertPowerToughness(playerA, "White Knight", 5, 5, Filter.ComparisonScope.Any);
assertPowerToughness(playerA, "Black Knight", 2, 2, Filter.ComparisonScope.Any);
}
}