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* Brutal Hordechief - Fixed that damage was dealt instead of lief loss and creatures were forced to attack instead of block.
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2 changed files with 5 additions and 4 deletions
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@ -36,6 +36,7 @@ import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.abilities.effects.common.combat.BlocksIfAbleAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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@ -94,7 +95,7 @@ public class BrutalHordechief extends CardImpl {
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class BrutalHordechiefTriggeredAbility extends TriggeredAbilityImpl {
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public BrutalHordechiefTriggeredAbility() {
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super(Zone.BATTLEFIELD, new DamageTargetEffect(1));
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super(Zone.BATTLEFIELD, new LoseLifeTargetEffect(1));
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this.addEffect(new GainLifeEffect(1));
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}
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