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* Brutal Hordechief - Fixed that damage was dealt instead of lief loss and creatures were forced to attack instead of block.
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495b93a679
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4f8ec31ef5
2 changed files with 5 additions and 4 deletions
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@ -48,7 +48,7 @@ public class BlocksIfAbleAllEffect extends RequirementEffect {
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}
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public BlocksIfAbleAllEffect(FilterCreaturePermanent filter, Duration duration) {
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super(Duration.WhileOnBattlefield);
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super(duration);
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staticText = new StringBuilder(filter.getMessage())
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.append(" block ")
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.append(duration.equals(Duration.EndOfTurn) ? "this":"each")
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@ -72,12 +72,12 @@ public class BlocksIfAbleAllEffect extends RequirementEffect {
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@Override
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public boolean mustAttack(Game game) {
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return true;
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return false;
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}
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@Override
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public boolean mustBlock(Game game) {
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return false;
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return true;
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}
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}
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