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New test for flicker+copy effects
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@ -1,6 +1,11 @@
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package org.mage.test.cards.abilities.flicker;
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import mage.Constants;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.IntimidateAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -31,4 +36,34 @@ public class CloudshiftTest extends CardTestPlayerBase {
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// should be alive because of Cloudshift
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assertPermanentCount(playerA, "Elite Vanguard", 1);
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}
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/**
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* Tests that copy effect is discarded and Clone can enter as a copy of another creature.
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* Also tests that copy two creature won't 'collect' abilities, after 'Cloudshift' effect Clone should enter as a copy of another creature.
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*/
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@Test
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public void testCopyEffectDiscarded() {
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Island", 4);
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Knight of Meadowgrain");
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addCard(Constants.Zone.BATTLEFIELD, playerB, "Heirs of Stromkirk");
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addCard(Constants.Zone.HAND, playerA, "Clone");
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addCard(Constants.Zone.HAND, playerA, "Cloudshift");
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castSpell(1, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Clone");
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setChoice(playerA, "Knight of Meadowgrain");
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castSpell(1, Constants.PhaseStep.POSTCOMBAT_MAIN, playerA, "Cloudshift", "Clone");
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setChoice(playerA, "Heirs of Stromkirk");
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setStopAt(1, Constants.PhaseStep.END_TURN);
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execute();
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Permanent clone = getPermanent("Heirs of Stromkirk", playerA.getId());
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Assert.assertNotNull(clone);
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Assert.assertTrue(clone.getAbilities().contains(IntimidateAbility.getInstance()));
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Assert.assertFalse(clone.getAbilities().contains(LifelinkAbility.getInstance()));
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Assert.assertFalse(clone.getAbilities().contains(FirstStrikeAbility.getInstance()));
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}
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}
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