diff --git a/Mage.Tests/src/test/java/org/mage/test/serverside/TokenImagesTest.java b/Mage.Tests/src/test/java/org/mage/test/serverside/TokenImagesTest.java index 5d0e63ac3af..b9e842c270c 100644 --- a/Mage.Tests/src/test/java/org/mage/test/serverside/TokenImagesTest.java +++ b/Mage.Tests/src/test/java/org/mage/test/serverside/TokenImagesTest.java @@ -733,7 +733,7 @@ public class TokenImagesTest extends CardTestPlayerBase { // TODO: implement mock or test command to setup "random" images in TokenImpl.generateTokenInfo // (see setFlipCoinResult and setDieRollResult), so no needs in big amount public void test_FaceDown_CardWithMorph_MustGetDefaultImage() { - int faceDownAmount = 15; + int faceDownAmount = 20; addCard(Zone.HAND, playerA, "Ainok Tracker", faceDownAmount); // {5}{R}, Morph {4}{R}, face up {3} addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5 * faceDownAmount); @@ -752,7 +752,7 @@ public class TokenImagesTest extends CardTestPlayerBase { @Test // it's ok for fail in very rare random public void test_FaceDown_LandWithMorph_MustGetDefaultImage() { - int faceDownAmount = 15; + int faceDownAmount = 20; addCard(Zone.HAND, playerA, "Zoetic Cavern", faceDownAmount); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3 * faceDownAmount);