[DFT] Implement Hulldrifter

This commit is contained in:
theelk801 2025-01-22 11:15:20 -05:00
parent 1a33b56440
commit 4ec5ed64ba
2 changed files with 46 additions and 0 deletions

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@ -0,0 +1,45 @@
package mage.cards.h;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.keyword.CrewAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class Hulldrifter extends CardImpl {
public Hulldrifter(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}{U}{U}");
this.subtype.add(SubType.VEHICLE);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When this Vehicle enters, draw two cards.
this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(2)));
// Crew 3
this.addAbility(new CrewAbility(3));
}
private Hulldrifter(final Hulldrifter card) {
super(card);
}
@Override
public Hulldrifter copy() {
return new Hulldrifter(this);
}
}

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@ -31,6 +31,7 @@ public final class Aetherdrift extends ExpansionSet {
cards.add(new SetCardInfo("Dismal Backwater", 254, Rarity.COMMON, mage.cards.d.DismalBackwater.class));
cards.add(new SetCardInfo("Earthrumbler", 160, Rarity.UNCOMMON, mage.cards.e.Earthrumbler.class));
cards.add(new SetCardInfo("Forest", 289, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Hulldrifter", 47, Rarity.COMMON, mage.cards.h.Hulldrifter.class));
cards.add(new SetCardInfo("Island", 280, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Jungle Hollow", 256, Rarity.COMMON, mage.cards.j.JungleHollow.class));
cards.add(new SetCardInfo("Mountain", 286, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));