Test framework: fixed missing range info for added cards (some ETB effects were broken on "put to battlefield" command usage);

This commit is contained in:
Oleg Agafonov 2021-03-05 15:12:47 +04:00
parent 654c0be1ac
commit 4e79c83784
5 changed files with 27 additions and 2 deletions

View file

@ -3023,6 +3023,11 @@ public class TestPlayer implements Player {
computerPlayer.untap(game);
}
@Override
public void updateRange(Game game) {
computerPlayer.updateRange(game);
}
@Override
public UUID getId() {
return computerPlayer.getId();

View file

@ -298,6 +298,11 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
(maxTurn > this.stopOnTurn) || (maxTurn == this.stopOnTurn && maxPhase > this.stopAtStep.getIndex()));
if (!currentGame.isPaused()) {
// workaround to fill range info (cause real range fills after game start, but some cheated cards needs range on ETB)
for (Player player : currentGame.getPlayers().values()) {
player.updateRange(currentGame);
}
// add cards to game
for (Player player : currentGame.getPlayers().values()) {
TestPlayer testPlayer = (TestPlayer) player;
currentGame.cheat(testPlayer.getId(), getCommands(testPlayer));

View file

@ -1030,6 +1030,11 @@ public class PlayerStub implements Player {
}
@Override
public void updateRange(Game game) {
}
@Override
public ManaOptions getManaAvailable(Game game) {
return null;