[FIN] Implement Firion, Wild Rose Warrior

This commit is contained in:
theelk801 2025-05-11 18:21:33 -04:00
parent a6281e6d03
commit 4e7495a8f2
2 changed files with 135 additions and 0 deletions

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@ -0,0 +1,131 @@
package mage.cards.f;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.EquippedPredicate;
import mage.filter.predicate.permanent.TokenPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class FirionWildRoseWarrior extends CardImpl {
private static final FilterPermanent filter
= new FilterCreaturePermanent("equipped creatures");
private static final FilterPermanent filter2
= new FilterControlledPermanent(SubType.EQUIPMENT, "a nontoken Equipment you control");
static {
filter.add(EquippedPredicate.instance);
filter2.add(TokenPredicate.FALSE);
}
public FirionWildRoseWarrior(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.REBEL);
this.subtype.add(SubType.WARRIOR);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Equipped creatures you control have haste.
this.addAbility(new SimpleStaticAbility(new GainAbilityControlledEffect(
HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter
)));
// Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.
this.addAbility(new EntersBattlefieldAllTriggeredAbility(new FirionWildRoseWarriorEffect(), filter2));
}
private FirionWildRoseWarrior(final FirionWildRoseWarrior card) {
super(card);
}
@Override
public FirionWildRoseWarrior copy() {
return new FirionWildRoseWarrior(this);
}
}
class FirionWildRoseWarriorEffect extends OneShotEffect {
FirionWildRoseWarriorEffect() {
super(Outcome.Benefit);
staticText = "create a token that's a copy of it, except it has " +
"\"This Equipment's equip abilities cost {2} less to activate.\" " +
"Sacrifice that token at the beginning of the next upkeep";
}
private FirionWildRoseWarriorEffect(final FirionWildRoseWarriorEffect effect) {
super(effect);
}
@Override
public FirionWildRoseWarriorEffect copy() {
return new FirionWildRoseWarriorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = (Permanent) getValue("permanentEnteringBattlefield");
if (permanent == null) {
return false;
}
CreateTokenCopyTargetEffect effect = new CreateTokenCopyTargetEffect();
effect.addAdditionalAbilities(new SimpleStaticAbility(new FirionWildRoseWarriorReductionEffect()));
effect.setSavedPermanent(permanent);
effect.apply(game, source);
effect.sacrificeTokensCreatedAtNextEndStep(game, source);
return true;
}
}
class FirionWildRoseWarriorReductionEffect extends CostModificationEffectImpl {
FirionWildRoseWarriorReductionEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.REDUCE_COST);
staticText = "this Equipment's equip abilities cost {2} less to activate";
}
private FirionWildRoseWarriorReductionEffect(final FirionWildRoseWarriorReductionEffect effect) {
super(effect);
}
@Override
public FirionWildRoseWarriorReductionEffect copy() {
return new FirionWildRoseWarriorReductionEffect(this);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
CardUtil.reduceCost(abilityToModify, 2);
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
return abilityToModify instanceof EquipAbility
&& source.getSourceId().equals(abilityToModify.getSourceId());
}
}

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@ -71,6 +71,10 @@ public final class FinalFantasy extends ExpansionSet {
cards.add(new SetCardInfo("Fang, Fearless l'Cie", 526, Rarity.UNCOMMON, mage.cards.f.FangFearlessLCie.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Fang, Fearless l'Cie", 99, Rarity.UNCOMMON, mage.cards.f.FangFearlessLCie.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Fire Magic", 136, Rarity.UNCOMMON, mage.cards.f.FireMagic.class));
cards.add(new SetCardInfo("Firion, Wild Rose Warrior", 137, Rarity.RARE, mage.cards.f.FirionWildRoseWarrior.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Firion, Wild Rose Warrior", 386, Rarity.RARE, mage.cards.f.FirionWildRoseWarrior.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Firion, Wild Rose Warrior", 459, Rarity.RARE, mage.cards.f.FirionWildRoseWarrior.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Firion, Wild Rose Warrior", 531, Rarity.RARE, mage.cards.f.FirionWildRoseWarrior.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Forest", 306, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Forest", 307, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Forest", 308, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));