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Cleanup activated ability constructors (#11283)
* simplify LoyaltyAbility constructors * remove unused constructors in ActivatedAbilityImpl * cleanup * remove null rule setting * another unused constructor * fix escape ability reminder text * escape text adjustment * simplify Trigons, remove Costs constructor * rework Villainous Ogre, remove another class and constructor * fix test using wrong text for trigon ability
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38 changed files with 138 additions and 368 deletions
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@ -53,7 +53,7 @@ public class ProtectionFromTypeTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerB, "Coral Merfolk");
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setStrictChooseMode(true);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{2}, Remove a charge counter from {this}, {T}: Put a -1/-1 counter on target creature.", "Coral Merfolk");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{2}, {T}, Remove a charge counter from {this}: Put a -1/-1 counter on target creature.", "Coral Merfolk");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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