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[MKM] Implement Flourishing Bloom-Kin and move Cultivate-like searches to common class (#11837)
* Move Cultivate search effect to common class * [MKM] Implement Flourishing Bloom-Kin * Use TargetCardInLibrary, minor changes to improve readability * Announce cards going to hand
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8 changed files with 190 additions and 357 deletions
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package mage.abilities.effects.common.search;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.SearchEffect;
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import mage.cards.Card;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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/**
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* @author BetaSteward_at_googlemail.com, edited by Cguy7777
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*/
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public class SearchLibraryPutOneOntoBattlefieldTappedRestInHandEffect extends SearchEffect {
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private static final FilterCard filter = new FilterCard("card to put on the battlefield tapped");
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public SearchLibraryPutOneOntoBattlefieldTappedRestInHandEffect(TargetCardInLibrary target) {
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super(target, Outcome.PutLandInPlay);
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staticText = "search your library for " + target.getDescription() +
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", reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle";
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}
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protected SearchLibraryPutOneOntoBattlefieldTappedRestInHandEffect(final SearchLibraryPutOneOntoBattlefieldTappedRestInHandEffect effect) {
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super(effect);
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}
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@Override
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public SearchLibraryPutOneOntoBattlefieldTappedRestInHandEffect copy() {
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return new SearchLibraryPutOneOntoBattlefieldTappedRestInHandEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source);
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if (controller == null || sourceObject == null) {
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return false;
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}
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if (controller.searchLibrary(target, source, game)) {
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if (!target.getTargets().isEmpty()) {
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Cards revealed = new CardsImpl(target.getTargets());
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controller.revealCards(sourceObject.getIdName(), revealed, game);
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if (target.getTargets().size() >= 2) {
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TargetCardInLibrary targetCardToBattlefield = new TargetCardInLibrary(filter);
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controller.choose(Outcome.PutLandInPlay, revealed, targetCardToBattlefield, source, game);
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Card cardToBattlefield = revealed.get(targetCardToBattlefield.getFirstTarget(), game);
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Cards cardsToHand = new CardsImpl(revealed);
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if (cardToBattlefield != null) {
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controller.moveCards(cardToBattlefield, Zone.BATTLEFIELD, source, game, true, false, false, null);
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cardsToHand.remove(cardToBattlefield);
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}
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controller.moveCardsToHandWithInfo(cardsToHand, source, game, true);
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} else if (target.getTargets().size() == 1) {
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Cards cards = new CardsImpl(revealed);
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Card cardToBattlefield = cards.getRandom(game);
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if (cardToBattlefield != null) {
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controller.moveCards(cardToBattlefield, Zone.BATTLEFIELD, source, game, true, false, false, null);
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}
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}
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}
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controller.shuffleLibrary(source, game);
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return true;
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}
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controller.shuffleLibrary(source, game);
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return false;
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}
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}
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