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Fixed AI attacking not causing attack triggers
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parent
64677ed4f6
commit
4e0a5c65e3
3 changed files with 5 additions and 3 deletions
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@ -153,7 +153,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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return false;
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case DECLARE_ATTACKERS:
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if (game.getActivePlayerId().equals(playerId)) {
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declareAttackers(game, playerId);
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//declareAttackers(game, playerId);
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pass();
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} else {
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pass();
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@ -1188,7 +1188,8 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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@Override
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public void selectAttackers(Game game) {
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logger.debug("selectAttackers");
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if (combat != null) {
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declareAttackers(game, playerId);
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/*if (combat != null) {
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UUID opponentId = game.getCombat().getDefenders().iterator().next();
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String attackers = "";
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for (UUID attackerId: combat.getAttackers()) {
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@ -1199,7 +1200,8 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
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}
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}
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logger.info("declare attackers: " + (attackers.isEmpty() ? "none" : attackers));
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}
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}*/
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}
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@Override
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