From 4df99b528fc46fca7764ed66c7955edc29c71540 Mon Sep 17 00:00:00 2001 From: theelk801 Date: Thu, 28 Mar 2024 10:38:10 -0400 Subject: [PATCH] [OTJ] Implement Cunning Coyote --- Mage.Sets/src/mage/cards/c/CunningCoyote.java | 54 +++++++++++++++++++ .../mage/sets/OutlawsOfThunderJunction.java | 1 + .../src/main/java/mage/constants/SubType.java | 1 + 3 files changed, 56 insertions(+) create mode 100644 Mage.Sets/src/mage/cards/c/CunningCoyote.java diff --git a/Mage.Sets/src/mage/cards/c/CunningCoyote.java b/Mage.Sets/src/mage/cards/c/CunningCoyote.java new file mode 100644 index 00000000000..d270c1c2578 --- /dev/null +++ b/Mage.Sets/src/mage/cards/c/CunningCoyote.java @@ -0,0 +1,54 @@ +package mage.cards.c; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.effects.common.continuous.BoostTargetEffect; +import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; +import mage.abilities.keyword.HasteAbility; +import mage.abilities.keyword.PlotAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.filter.StaticFilters; +import mage.target.TargetPermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class CunningCoyote extends CardImpl { + + public CunningCoyote(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}"); + + this.subtype.add(SubType.COYOTE); + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + // Haste + this.addAbility(HasteAbility.getInstance()); + + // When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. + Ability ability = new EntersBattlefieldTriggeredAbility(new BoostTargetEffect(1, 1) + .setText("another target creature you control gets +1/+1")); + ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance()) + .setText("and gains haste until end of turn")); + ability.addTarget(new TargetPermanent(StaticFilters.FILTER_ANOTHER_TARGET_CREATURE_YOU_CONTROL)); + this.addAbility(ability); + + // Plot {1}{R} + this.addAbility(new PlotAbility(this, "{1}{R}")); + } + + private CunningCoyote(final CunningCoyote card) { + super(card); + } + + @Override + public CunningCoyote copy() { + return new CunningCoyote(this); + } +} diff --git a/Mage.Sets/src/mage/sets/OutlawsOfThunderJunction.java b/Mage.Sets/src/mage/sets/OutlawsOfThunderJunction.java index 86e24c6cdf8..2a6e85e275a 100644 --- a/Mage.Sets/src/mage/sets/OutlawsOfThunderJunction.java +++ b/Mage.Sets/src/mage/sets/OutlawsOfThunderJunction.java @@ -39,6 +39,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet { cards.add(new SetCardInfo("Colossal Rattlewurm", 159, Rarity.RARE, mage.cards.c.ColossalRattlewurm.class)); cards.add(new SetCardInfo("Concealed Courtyard", 268, Rarity.RARE, mage.cards.c.ConcealedCourtyard.class)); cards.add(new SetCardInfo("Creosote Heath", 255, Rarity.COMMON, mage.cards.c.CreosoteHeath.class)); + cards.add(new SetCardInfo("Cunning Coyote", 118, Rarity.UNCOMMON, mage.cards.c.CunningCoyote.class)); cards.add(new SetCardInfo("Eroded Canyon", 256, Rarity.COMMON, mage.cards.e.ErodedCanyon.class)); cards.add(new SetCardInfo("Festering Gulch", 257, Rarity.COMMON, mage.cards.f.FesteringGulch.class)); cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS)); diff --git a/Mage/src/main/java/mage/constants/SubType.java b/Mage/src/main/java/mage/constants/SubType.java index 1f1f9dfccd8..c43a76ec931 100644 --- a/Mage/src/main/java/mage/constants/SubType.java +++ b/Mage/src/main/java/mage/constants/SubType.java @@ -129,6 +129,7 @@ public enum SubType { CONSTRUCT("Construct", SubTypeSet.CreatureType), COW("Cow", SubTypeSet.CreatureType, true), // Unglued COWARD("Coward", SubTypeSet.CreatureType), + COYOTE("Coyote", SubTypeSet.CreatureType), CRAB("Crab", SubTypeSet.CreatureType), CROCODILE("Crocodile", SubTypeSet.CreatureType), CROLUTE("Crolute", SubTypeSet.CreatureType, true), // Star Wars