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[DMU] Implemented Haunting Figment
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Mage.Sets/src/mage/cards/h/HauntingFigment.java
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70
Mage.Sets/src/mage/cards/h/HauntingFigment.java
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package mage.cards.h;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.combat.CantBeBlockedSourceEffect;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.stack.Spell;
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import mage.watchers.common.SpellsCastWatcher;
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import java.util.List;
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import java.util.Objects;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class HauntingFigment extends CardImpl {
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public HauntingFigment(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.subtype.add(SubType.ILLUSION);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// Vigilance
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this.addAbility(VigilanceAbility.getInstance());
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// Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new CantBeBlockedSourceEffect(Duration.WhileOnBattlefield), HauntingFigmentCondition.instance,
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"can't be blocked as long as you've cast an instant or sorcery spell this turn"
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)), new SpellsCastWatcher());
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}
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private HauntingFigment(final HauntingFigment card) {
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super(card);
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}
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@Override
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public HauntingFigment copy() {
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return new HauntingFigment(this);
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}
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}
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enum HauntingFigmentCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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SpellsCastWatcher watcher = game.getState().getWatcher(SpellsCastWatcher.class);
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if (watcher == null) {
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return false;
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}
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List<Spell> spells = watcher.getSpellsCastThisTurn(source.getControllerId());
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return spells != null && spells
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.stream()
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.filter(Objects::nonNull)
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.anyMatch(spell -> spell.isInstantOrSorcery(game));
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}
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}
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@ -104,6 +104,7 @@ public final class DominariaUnited extends ExpansionSet {
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cards.add(new SetCardInfo("Hammerhand", 129, Rarity.COMMON, mage.cards.h.Hammerhand.class));
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cards.add(new SetCardInfo("Haughty Djinn", 52, Rarity.RARE, mage.cards.h.HaughtyDjinn.class));
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cards.add(new SetCardInfo("Haunted Mire", 248, Rarity.COMMON, mage.cards.h.HauntedMire.class));
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cards.add(new SetCardInfo("Haunting Figment", 53, Rarity.COMMON, mage.cards.h.HauntingFigment.class));
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cards.add(new SetCardInfo("Herd Migration", 165, Rarity.RARE, mage.cards.h.HerdMigration.class));
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cards.add(new SetCardInfo("Hero's Heirloom", 231, Rarity.UNCOMMON, mage.cards.h.HerosHeirloom.class));
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cards.add(new SetCardInfo("Heroic Charge", 20, Rarity.COMMON, mage.cards.h.HeroicCharge.class));
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