Fixed typos/misspellings based on IntelliJ's suggestions.

This commit is contained in:
Michael Simons 2018-06-07 22:39:53 -04:00
parent 5e03d110be
commit 4d5018bef0
2 changed files with 23 additions and 23 deletions

View file

@ -390,7 +390,7 @@ public abstract class PlayerImpl implements Player, Serializable {
this.draws = false;
this.loses = false;
this.left = false;
// reset is neccessary because in tournament player will be used for each round
// reset is necessary because in tournament player will be used for each round
this.quit = false;
this.timerTimeout = false;
this.idleTimeout = false;
@ -1117,12 +1117,12 @@ public abstract class PlayerImpl implements Player, Serializable {
resetStoredBookmark(game); // prevent undo after playing a land
return true;
}
// putOntoBattlefield retured false if putOntoBattlefield was replaced by replacement effect (e.g. Kjeldorian Outpost).
// putOntoBattlefield returned false if putOntoBattlefield was replaced by replacement effect (e.g. Kjeldoran Outpost).
// But that would undo the effect completely,
// what makes no real sense. So it makes no sense to generally do a restorState here.
// what makes no real sense. So it makes no sense to generally do a restoreState here.
// restoreState(bookmark, card.getName(), game);
}
// if the to play the land is replaced (e.g. Kjeldoran Outpos and don't sacrificing a Plains) it's a valid state so returning true here
// if the to play the land is replaced (e.g. Kjeldoran Outpost and don't sacrificing a Plains) it's a valid state so returning true here
return true;
}
@ -1132,7 +1132,7 @@ public abstract class PlayerImpl implements Player, Serializable {
if (ability.activate(game, false)) {
if (ability.resolve(game)) {
if (ability.isUndoPossible()) {
if (storedBookmark == -1 || storedBookmark > bookmark) { // e.g. usefull for undo Nykthos, Shrine to Nyx
if (storedBookmark == -1 || storedBookmark > bookmark) { // e.g. useful for undo Nykthos, Shrine to Nyx
setStoredBookmark(bookmark);
}
} else {
@ -1381,7 +1381,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public LinkedHashMap<UUID, ActivatedAbility> getUseableActivatedAbilities(MageObject object, Zone zone, Game game) {
LinkedHashMap<UUID, ActivatedAbility> useable = new LinkedHashMap<>();
if (object instanceof StackAbility) { // It may not be possible to activate abilities of stack actilities
if (object instanceof StackAbility) { // It may not be possible to activate abilities of stack abilities
return useable;
}
if (object instanceof SplitCard) {
@ -1397,7 +1397,7 @@ public abstract class PlayerImpl implements Player, Serializable {
return useable;
}
// Adds special abilities that are given to non permanants by continuous effects
// Adds special abilities that are given to non permanents by continuous effects
private void getOtherUseableActivatedAbilities(MageObject object, Zone zone, Game game, Map<UUID, ActivatedAbility> useable) {
Abilities<ActivatedAbility> otherAbilities = game.getState().getActivatedOtherAbilities(object.getId(), zone);
if (otherAbilities != null) {
@ -1587,7 +1587,7 @@ public abstract class PlayerImpl implements Player, Serializable {
// selected permanents to untap
List<Permanent> selectedToUntap = new ArrayList<>();
// player can cancel the seletion of an effect to use a prefered order of restriction effects
// player can cancel the selection of an effect to use a preferred order of restriction effects
boolean playerCanceledSelection;
do {
playerCanceledSelection = false;
@ -1601,7 +1601,7 @@ public abstract class PlayerImpl implements Player, Serializable {
FilterControlledPermanent filter = handledEntry.getKey().getKey().getFilter().copy();
String message = filter.getMessage();
// omitt already from other untap effects selected permanents
// omit already from other untap effects selected permanents
for (Permanent permanent : selectedToUntap) {
filter.add(Predicates.not(new PermanentIdPredicate(permanent.getId())));
}
@ -1702,7 +1702,7 @@ public abstract class PlayerImpl implements Player, Serializable {
for (Permanent permanent : canBeUntapped) {
if (handledEffect.getFilter().match(permanent, game)) { // matches the restricted permanents of handled entry
boolean canBeSelected = true;
// check if the permanent is restriced by another restriction that has left no permanent
// check if the permanent is restricted by another restriction that has left no permanent
for (Entry<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffect : notMoreThanEffectsUsage.entrySet()) {
if (notMoreThanEffect.getKey().getKey().getFilter().match(permanent, game) && notMoreThanEffect.getValue() == 0) {
canBeSelected = false;
@ -2635,7 +2635,7 @@ public abstract class PlayerImpl implements Player, Serializable {
available.addManaWithCost(manaAbilities, game);
}
// remove duplicated variants (see ManaOptionsTest for info - when thats rises)
// remove duplicated variants (see ManaOptionsTest for info - when that rises)
available.removeDuplicated();
return available;