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synced 2025-12-23 03:51:58 -08:00
reworked implementation of Ashling the Pilgrim and similar cards, added a test
This commit is contained in:
parent
ae20bb36a4
commit
4d1f37d0fe
5 changed files with 243 additions and 136 deletions
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@ -1,7 +1,5 @@
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package mage.cards.a;
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -11,21 +9,26 @@ import mage.abilities.effects.common.DamageEverythingEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.CounterType;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.watchers.common.AbilityResolvedWatcher;
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import java.util.UUID;
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/**
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/**
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*
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* @author TheElk801
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* @author LevelX2
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*/
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*/
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public final class AshlingThePilgrim extends CardImpl {
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public final class AshlingThePilgrim extends CardImpl {
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public AshlingThePilgrim(UUID ownerId, CardSetInfo setInfo) {
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public AshlingThePilgrim(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
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addSuperType(SuperType.LEGENDARY);
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.SHAMAN);
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this.subtype.add(SubType.SHAMAN);
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@ -34,12 +37,14 @@ public final class AshlingThePilgrim extends CardImpl {
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
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// {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(), true), new ManaCostsImpl("{1}{R}"));
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Ability ability = new SimpleActivatedAbility(
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new AddCountersSourceEffect(CounterType.P1P1.createInstance()), new ManaCostsImpl("{1}{R}")
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);
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ability.addEffect(new AshlingThePilgrimEffect());
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ability.addEffect(new AshlingThePilgrimEffect());
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this.addAbility(ability);
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this.addAbility(ability, new AbilityResolvedWatcher());
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}
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}
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public AshlingThePilgrim(final AshlingThePilgrim card) {
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private AshlingThePilgrim(final AshlingThePilgrim card) {
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super(card);
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super(card);
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}
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}
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@ -51,18 +56,13 @@ public final class AshlingThePilgrim extends CardImpl {
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class AshlingThePilgrimEffect extends OneShotEffect {
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class AshlingThePilgrimEffect extends OneShotEffect {
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static class ActivationInfo {
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AshlingThePilgrimEffect() {
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public int zoneChangeCounter;
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public int turn;
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public int activations;
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}
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public AshlingThePilgrimEffect() {
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super(Outcome.Damage);
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super(Outcome.Damage);
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this.staticText = "If this is the third time this ability has resolved this turn, remove all +1/+1 counters from {this}, and it deals that much damage to each creature and each player";
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this.staticText = "If this is the third time this ability has resolved this turn, " +
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"remove all +1/+1 counters from {this}, and it deals that much damage to each creature and each player";
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}
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}
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public AshlingThePilgrimEffect(final AshlingThePilgrimEffect effect) {
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private AshlingThePilgrimEffect(final AshlingThePilgrimEffect effect) {
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super(effect);
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super(effect);
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}
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}
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@ -75,32 +75,18 @@ class AshlingThePilgrimEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (controller != null && sourcePermanent != null) {
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AbilityResolvedWatcher watcher = game.getState().getWatcher(AbilityResolvedWatcher.class);
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ActivationInfo info;
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if (controller == null
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Object object = game.getState().getValue(source.getSourceId() + "ActivationInfo");
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|| sourcePermanent == null
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if (object instanceof ActivationInfo) {
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info = (ActivationInfo) object;
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|| !watcher.checkActivations(source, game)) {
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if (info.turn != game.getTurnNum() || sourcePermanent.getZoneChangeCounter(game) != info.zoneChangeCounter) {
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return false;
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info.turn = game.getTurnNum();
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info.zoneChangeCounter = sourcePermanent.getZoneChangeCounter(game);
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info.activations = 0;
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}
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} else {
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info = new ActivationInfo();
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info.turn = game.getTurnNum();
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info.zoneChangeCounter = sourcePermanent.getZoneChangeCounter(game);
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game.getState().setValue(source.getSourceId() + "ActivationInfo", info);
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}
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info.activations++;
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if (info.activations == 3) {
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int damage = sourcePermanent.getCounters(game).getCount(CounterType.P1P1);
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if (damage > 0) {
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sourcePermanent.removeCounters(CounterType.P1P1.getName(), damage, game);
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return new DamageEverythingEffect(damage, new FilterCreaturePermanent()).apply(game, source);
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}
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}
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return true;
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}
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}
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return false;
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int counters = sourcePermanent.getCounters(game).getCount(CounterType.P1P1);
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if (counters < 1) {
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return false;
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}
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sourcePermanent.removeCounters(CounterType.P1P1.createInstance(counters), game);
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return new DamageEverythingEffect(counters, StaticFilters.FILTER_PERMANENT_CREATURE).apply(game, source);
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}
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}
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}
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}
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@ -1,7 +1,5 @@
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package mage.cards.i;
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package mage.cards.i;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -13,34 +11,37 @@ import mage.abilities.keyword.FirstStrikeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.watchers.common.AbilityResolvedWatcher;
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import java.util.UUID;
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/**
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/**
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*
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* @author TheElk801
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* @author LevelX2
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*/
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*/
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public final class InnerFlameIgniter extends CardImpl {
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public final class InnerFlameIgniter extends CardImpl {
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public InnerFlameIgniter(UUID ownerId, CardSetInfo setInfo) {
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public InnerFlameIgniter(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}");
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.WARRIOR);
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this.subtype.add(SubType.WARRIOR);
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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// {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
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// {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1,0,Duration.EndOfTurn), new ManaCostsImpl("{2}{R}"));
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Ability ability = new SimpleActivatedAbility(
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new BoostControlledEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{2}{R}")
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);
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ability.addEffect(new InnerFlameIgniterEffect());
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ability.addEffect(new InnerFlameIgniterEffect());
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this.addAbility(ability);
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this.addAbility(ability, new AbilityResolvedWatcher());
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}
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}
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public InnerFlameIgniter(final InnerFlameIgniter card) {
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private InnerFlameIgniter(final InnerFlameIgniter card) {
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super(card);
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super(card);
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}
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}
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@ -52,18 +53,13 @@ public final class InnerFlameIgniter extends CardImpl {
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class InnerFlameIgniterEffect extends OneShotEffect {
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class InnerFlameIgniterEffect extends OneShotEffect {
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static class ActivationInfo {
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InnerFlameIgniterEffect() {
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public int zoneChangeCounter;
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super(Outcome.AddAbility);
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public int turn;
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this.staticText = "If this is the third time this ability has resolved this turn, " +
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public int activations;
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"creatures you control gain first strike until end of turn";
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}
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}
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public InnerFlameIgniterEffect() {
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private InnerFlameIgniterEffect(final InnerFlameIgniterEffect effect) {
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super(Outcome.Damage);
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this.staticText = "If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn";
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}
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public InnerFlameIgniterEffect(final InnerFlameIgniterEffect effect) {
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super(effect);
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super(effect);
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}
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}
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@ -75,29 +71,16 @@ class InnerFlameIgniterEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Player controller = game.getPlayer(source.getControllerId());
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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AbilityResolvedWatcher watcher = game.getState().getWatcher(AbilityResolvedWatcher.class);
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if (controller != null && sourcePermanent != null) {
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if (controller == null
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ActivationInfo info;
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Object object = game.getState().getValue(source.getSourceId() + "ActivationInfo");
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|| !watcher.checkActivations(source, game)) {
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if (object instanceof ActivationInfo) {
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return false;
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info = (ActivationInfo) object;
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if (info.turn != game.getTurnNum() || sourcePermanent.getZoneChangeCounter(game) != info.zoneChangeCounter) {
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info.turn = game.getTurnNum();
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info.zoneChangeCounter = sourcePermanent.getZoneChangeCounter(game);
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info.activations = 0;
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}
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} else {
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info = new ActivationInfo();
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info.turn = game.getTurnNum();
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info.zoneChangeCounter = sourcePermanent.getZoneChangeCounter(game);
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game.getState().setValue(source.getSourceId() + "ActivationInfo", info);
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}
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info.activations++;
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if (info.activations == 3) {
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game.addEffect(new GainAbilityControlledEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn), source);
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}
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return true;
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}
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}
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return false;
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game.addEffect(new GainAbilityControlledEffect(
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FirstStrikeAbility.getInstance(), Duration.EndOfTurn,
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StaticFilters.FILTER_PERMANENT_CREATURE
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), source);
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return true;
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}
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}
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}
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}
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package mage.cards.s;
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.Mana;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.watchers.common.AbilityResolvedWatcher;
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import java.util.UUID;
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/**
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/**
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*
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* @author TheElk801
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* @author LevelX2
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*/
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*/
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public final class SoulbrightFlamekin extends CardImpl {
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public final class SoulbrightFlamekin extends CardImpl {
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public SoulbrightFlamekin(UUID ownerId, CardSetInfo setInfo) {
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public SoulbrightFlamekin(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.SHAMAN);
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this.subtype.add(SubType.SHAMAN);
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this.power = new MageInt(2);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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this.toughness = new MageInt(1);
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// {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
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// {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{2}"));
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Ability ability = new SimpleActivatedAbility(new GainAbilityTargetEffect(
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TrampleAbility.getInstance(), Duration.EndOfTurn
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), new ManaCostsImpl("{2}"));
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ability.addEffect(new SoulbrightFlamekinEffect());
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ability.addEffect(new SoulbrightFlamekinEffect());
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ability.addTarget(new TargetCreaturePermanent());
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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this.addAbility(ability, new AbilityResolvedWatcher());
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}
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}
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public SoulbrightFlamekin(final SoulbrightFlamekin card) {
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private SoulbrightFlamekin(final SoulbrightFlamekin card) {
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super(card);
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super(card);
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}
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}
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@ -54,18 +54,13 @@ public final class SoulbrightFlamekin extends CardImpl {
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class SoulbrightFlamekinEffect extends OneShotEffect {
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class SoulbrightFlamekinEffect extends OneShotEffect {
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static class ActivationInfo {
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SoulbrightFlamekinEffect() {
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public int zoneChangeCounter;
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public int turn;
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public int activations;
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}
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public SoulbrightFlamekinEffect() {
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super(Outcome.Damage);
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super(Outcome.Damage);
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this.staticText = "If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}";
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this.staticText = "If this is the third time this ability has resolved this turn, " +
|
||||||
|
"you may add {R}{R}{R}{R}{R}{R}{R}{R}";
|
||||||
}
|
}
|
||||||
|
|
||||||
public SoulbrightFlamekinEffect(final SoulbrightFlamekinEffect effect) {
|
private SoulbrightFlamekinEffect(final SoulbrightFlamekinEffect effect) {
|
||||||
super(effect);
|
super(effect);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -77,29 +72,14 @@ class SoulbrightFlamekinEffect extends OneShotEffect {
|
||||||
@Override
|
@Override
|
||||||
public boolean apply(Game game, Ability source) {
|
public boolean apply(Game game, Ability source) {
|
||||||
Player controller = game.getPlayer(source.getControllerId());
|
Player controller = game.getPlayer(source.getControllerId());
|
||||||
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
|
AbilityResolvedWatcher watcher = game.getState().getWatcher(AbilityResolvedWatcher.class);
|
||||||
if (controller != null && sourcePermanent != null) {
|
if (controller == null
|
||||||
ActivationInfo info;
|
|| watcher == null
|
||||||
Object object = game.getState().getValue(source.getSourceId() + "ActivationInfo");
|
|| !watcher.checkActivations(source, game)
|
||||||
if (object instanceof ActivationInfo) {
|
|| !controller.chooseUse(Outcome.PutManaInPool, "Add {R}{R}{R}{R}{R}{R}{R}{R}}?", source, game)) {
|
||||||
info = (ActivationInfo) object;
|
return false;
|
||||||
if (info.turn != game.getTurnNum() || sourcePermanent.getZoneChangeCounter(game) != info.zoneChangeCounter) {
|
|
||||||
info.turn = game.getTurnNum();
|
|
||||||
info.zoneChangeCounter = sourcePermanent.getZoneChangeCounter(game);
|
|
||||||
info.activations = 0;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
info = new ActivationInfo();
|
|
||||||
info.turn = game.getTurnNum();
|
|
||||||
info.zoneChangeCounter = sourcePermanent.getZoneChangeCounter(game);
|
|
||||||
game.getState().setValue(source.getSourceId() + "ActivationInfo", info);
|
|
||||||
}
|
|
||||||
info.activations++;
|
|
||||||
if (info.activations == 3) {
|
|
||||||
controller.getManaPool().addMana(Mana.RedMana(8), game, source);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
return false;
|
controller.getManaPool().addMana(Mana.RedMana(8), game, source);
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,118 @@
|
||||||
|
package org.mage.test.cards.single.lrw;
|
||||||
|
|
||||||
|
import mage.constants.PhaseStep;
|
||||||
|
import mage.constants.Zone;
|
||||||
|
import mage.counters.CounterType;
|
||||||
|
import org.junit.Test;
|
||||||
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author TheElk801
|
||||||
|
*/
|
||||||
|
|
||||||
|
public class AshlingThePilgrimTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
|
private static final String ashling = "Ashling the Pilgrim";
|
||||||
|
private static final String ashAbility = "{1}{R}: ";
|
||||||
|
private static final String cshift = "Cloudshift";
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAshling() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, ashling);
|
||||||
|
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
assertPermanentCount(playerA, ashling, 0);
|
||||||
|
assertLife(playerA, 17);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAshlingMultipleTurns() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 8);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, ashling);
|
||||||
|
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
|
||||||
|
setStopAt(2, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
assertPermanentCount(playerA, ashling, 1);
|
||||||
|
assertCounterCount(ashling, CounterType.P1P1, 4);
|
||||||
|
assertLife(playerA, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testAshlingMultipleTurns2() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 14);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, ashling);
|
||||||
|
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
|
||||||
|
setStopAt(3, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
assertPermanentCount(playerA, ashling, 0);
|
||||||
|
assertLife(playerA, 13);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testBlinkedAshling() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Plateau", 7);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, ashling);
|
||||||
|
addCard(Zone.HAND, playerA, cshift);
|
||||||
|
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, cshift, ashling);
|
||||||
|
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
assertPermanentCount(playerA, ashling, 1);
|
||||||
|
assertCounterCount(ashling, CounterType.P1P1, 2);
|
||||||
|
assertLife(playerA, 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testBlinkedAshling2() {
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Plateau", 9);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, ashling);
|
||||||
|
addCard(Zone.HAND, playerA, cshift);
|
||||||
|
|
||||||
|
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, cshift, ashling);
|
||||||
|
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
waitStackResolved(1, PhaseStep.POSTCOMBAT_MAIN);
|
||||||
|
activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, ashAbility);
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.END_TURN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertAllCommandsUsed();
|
||||||
|
assertPermanentCount(playerA, ashling, 0);
|
||||||
|
assertLife(playerA, 17);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,40 @@
|
||||||
|
package mage.watchers.common;
|
||||||
|
|
||||||
|
import mage.MageObjectReference;
|
||||||
|
import mage.abilities.Ability;
|
||||||
|
import mage.constants.WatcherScope;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.events.GameEvent;
|
||||||
|
import mage.watchers.Watcher;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author TheElk801
|
||||||
|
*/
|
||||||
|
public class AbilityResolvedWatcher extends Watcher {
|
||||||
|
|
||||||
|
private final Map<MageObjectReference, Map<UUID, Integer>> activationMap = new HashMap<>();
|
||||||
|
|
||||||
|
public AbilityResolvedWatcher() {
|
||||||
|
super(WatcherScope.GAME);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void watch(GameEvent event, Game game) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void reset() {
|
||||||
|
super.reset();
|
||||||
|
activationMap.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean checkActivations(Ability source, Game game) {
|
||||||
|
return activationMap.computeIfAbsent(new MageObjectReference(
|
||||||
|
source.getSourceId(), source.getSourceObjectZoneChangeCounter(), game
|
||||||
|
), x -> new HashMap<>()).compute(source.getOriginalId(), (u, i) -> i == null ? 1 : i + 1).intValue() == 3;
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue