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* Sasaya's Essence - Fixed not correctly working mana production.
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2 changed files with 59 additions and 9 deletions
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package org.mage.test.cards.flip;
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import mage.abilities.mana.ManaOptions;
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import mage.constants.ManaType;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import static org.mage.test.utils.ManaOptionsTestUtils.assertDuplicatedManaOptions;
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import static org.mage.test.utils.ManaOptionsTestUtils.assertManaOptions;
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/**
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*
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* @author LevelX2
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*/
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public class SasayaOrochiAscendantTest extends CardTestPlayerBase {
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@Test
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public void testSasayasEssence() {
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addCard(Zone.HAND, playerA, "Plains", 7);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
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// Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
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// Sasaya's Essence: Legendary Enchantment
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// Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana of any type that land produced.
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addCard(Zone.BATTLEFIELD, playerA, "Sasaya, Orochi Ascendant", 1);
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// Mana pools don't empty as steps and phases end.
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addCard(Zone.HAND, playerA, "Upwelling", 1); // Enchantment {3}{G}
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Reveal your hand: If you have seven or more land cards in your hand, flip");
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activateManaAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{T}: Add {G}");
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activateManaAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{T}: Add {G}");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Upwelling");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Sasaya's Essence", 1);
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assertPermanentCount(playerA, "Upwelling", 1);
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assertManaPool(playerA, ManaType.GREEN, 2);
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ManaOptions manaOptions = playerA.getAvailableManaTest(currentGame);
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assertDuplicatedManaOptions(manaOptions);
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Assert.assertEquals("mana variations don't fit", 1, manaOptions.size());
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assertManaOptions("{G}", manaOptions);
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}
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}
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