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[ZNR] fixed Sure-Footed Infiltrator being unblockable past end of turn (still no hint fix) (#7046)
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1 changed files with 3 additions and 1 deletions
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@ -9,6 +9,7 @@ import mage.abilities.effects.common.combat.CantBeBlockedSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.Predicates;
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@ -41,7 +42,8 @@ public final class SureFootedInfiltrator extends CardImpl {
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// Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
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this.addAbility(new SimpleActivatedAbility(
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new CantBeBlockedSourceEffect(), new TapTargetCost(new TargetControlledPermanent(filter))
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new CantBeBlockedSourceEffect(Duration.EndOfTurn),
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new TapTargetCost(new TargetControlledPermanent(filter))
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));
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// Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
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