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Added method to get amount of spells a player casted during the current turn.
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1 changed files with 77 additions and 69 deletions
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@ -1,46 +1,47 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.watchers.common;
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import java.util.*;
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import java.util.Map.Entry;
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import mage.Constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.watchers.WatcherImpl;
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import java.util.*;
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import java.util.Map.Entry;
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/**
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*
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* @author nantuko, BetaSteward_at_googlemail.com
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*/
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*
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* @author nantuko, BetaSteward_at_googlemail.com
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*/
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public class CastSpellLastTurnWatcher extends WatcherImpl<CastSpellLastTurnWatcher> {
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private Map<UUID, Integer> amountOfSpellsCastOnPrevTurn = new HashMap<UUID, Integer>();
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@ -48,68 +49,75 @@ public class CastSpellLastTurnWatcher extends WatcherImpl<CastSpellLastTurnWatch
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private List<UUID> spellsCastThisTurnInOrder = new ArrayList<UUID>();
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public CastSpellLastTurnWatcher() {
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super("CastSpellLastTurnWatcher", WatcherScope.GAME);
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super("CastSpellLastTurnWatcher", WatcherScope.GAME);
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}
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public CastSpellLastTurnWatcher(final CastSpellLastTurnWatcher watcher) {
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super(watcher);
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for (Entry<UUID, Integer> entry: watcher.amountOfSpellsCastOnCurrentTurn.entrySet()) {
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amountOfSpellsCastOnCurrentTurn.put(entry.getKey(), entry.getValue());
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}
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for (Entry<UUID, Integer> entry: watcher.amountOfSpellsCastOnPrevTurn.entrySet()) {
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amountOfSpellsCastOnPrevTurn.put(entry.getKey(), entry.getValue());
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}
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super(watcher);
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for (Entry<UUID, Integer> entry: watcher.amountOfSpellsCastOnCurrentTurn.entrySet()) {
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amountOfSpellsCastOnCurrentTurn.put(entry.getKey(), entry.getValue());
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}
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for (Entry<UUID, Integer> entry: watcher.amountOfSpellsCastOnPrevTurn.entrySet()) {
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amountOfSpellsCastOnPrevTurn.put(entry.getKey(), entry.getValue());
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}
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.SPELL_CAST) {
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spellsCastThisTurnInOrder.add(event.getTargetId());
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = amountOfSpellsCastOnCurrentTurn.get(playerId);
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if (amount == null) {
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amount = Integer.valueOf(1);
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} else {
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amount = Integer.valueOf(amount+1);
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}
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amountOfSpellsCastOnCurrentTurn.put(playerId, amount);
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//Card card = game.getCard(event.getSourceId());
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//System.out.println("CAST: " + card.getName());
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}
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}
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if (event.getType() == GameEvent.EventType.SPELL_CAST) {
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spellsCastThisTurnInOrder.add(event.getTargetId());
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = amountOfSpellsCastOnCurrentTurn.get(playerId);
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if (amount == null) {
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amount = Integer.valueOf(1);
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} else {
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amount = Integer.valueOf(amount+1);
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}
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amountOfSpellsCastOnCurrentTurn.put(playerId, amount);
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}
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}
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}
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@Override
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public void reset() {
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amountOfSpellsCastOnPrevTurn.clear();
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amountOfSpellsCastOnPrevTurn.putAll(amountOfSpellsCastOnCurrentTurn);
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amountOfSpellsCastOnCurrentTurn.clear();
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spellsCastThisTurnInOrder.clear();
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amountOfSpellsCastOnPrevTurn.clear();
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amountOfSpellsCastOnPrevTurn.putAll(amountOfSpellsCastOnCurrentTurn);
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amountOfSpellsCastOnCurrentTurn.clear();
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spellsCastThisTurnInOrder.clear();
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}
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public Map<UUID, Integer> getAmountOfSpellsCastOnPrevTurn() {
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return amountOfSpellsCastOnPrevTurn;
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return amountOfSpellsCastOnPrevTurn;
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}
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public Map<UUID, Integer> getAmountOfSpellsCastOnCurrentTurn() {
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return amountOfSpellsCastOnCurrentTurn;
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return amountOfSpellsCastOnCurrentTurn;
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}
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public int getAmountOfSpellsPlayerCastOnCurrentTurn(UUID playerId) {
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Integer value = amountOfSpellsCastOnCurrentTurn.get(playerId);
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if (value != null) {
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return value.intValue();
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} else {
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return 0;
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}
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}
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public int getSpellOrder(Spell spell) {
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int index = 0;
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for (UUID uuid : spellsCastThisTurnInOrder) {
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index++;
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if (spell.getId().equals(uuid)) {
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return index;
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}
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}
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return 0;
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int index = 0;
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for (UUID uuid : spellsCastThisTurnInOrder) {
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index++;
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if (spell.getId().equals(uuid)) {
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return index;
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}
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}
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return 0;
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}
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@Override
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public CastSpellLastTurnWatcher copy() {
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return new CastSpellLastTurnWatcher(this);
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return new CastSpellLastTurnWatcher(this);
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}
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}
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