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* Archangel Avacyn - Fixed check for source object of triggered ability.
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6 changed files with 64 additions and 11 deletions
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@ -284,4 +284,41 @@ public class TransformTest extends CardTestPlayerBase {
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assertPermanentCount(playerB, "Unimpeded Trespasser", 1);
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assertPowerToughness(playerB, "Unimpeded Trespasser", 3, 3);
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}
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/**
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* Archangel Avacyn still transforms after being bounced by an Eldrazi
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* Displacer with her trigger on the stack.
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*/
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@Test
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public void testTransformArchangelAvacyn() {
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// Flash, Flying, Vigilance
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// When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
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// When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
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addCard(Zone.BATTLEFIELD, playerA, "Archangel Avacyn"); // Creature 4/4
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// Transformed side: Avacyn, the Purifier - Creature 6/5
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// Flying
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// When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.HAND, playerA, "Lightning Bolt");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain");
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// Devoid
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// {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control.
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addCard(Zone.BATTLEFIELD, playerB, "Eldrazi Displacer", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Wastes", 3);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Silvercoat Lion");
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activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{2}{C}", "Archangel Avacyn", "Whenever a non-Angel creature you control dies");
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setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
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execute();
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assertGraveyardCount(playerA, "Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertPermanentCount(playerB, "Eldrazi Displacer", 1);
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assertPermanentCount(playerA, "Avacyn, the Purifier", 0);
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assertPermanentCount(playerA, "Archangel Avacyn", 1);
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}
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}
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@ -32,6 +32,9 @@ public class ArchangelAvacynTest extends CardTestPlayerBase {
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// Vigilance
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// When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
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// When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
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// Transformed side: Avacyn, the Purifier - Creature 6/5
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// Flying
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// When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
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addCard(Zone.BATTLEFIELD, playerA, "Archangel Avacyn");
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addCard(Zone.BATTLEFIELD, playerA, "Wall of Omens"); // 0/4
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addCard(Zone.HAND, playerA, "Elite Vanguard"); // 2/1
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@ -42,19 +45,20 @@ public class ArchangelAvacynTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elite Vanguard");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock");
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addTarget(playerB, "Elite Vanguard");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock", "Elite Vanguard");
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setStopAt(3, PhaseStep.DRAW);
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execute();
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assertGraveyardCount(playerB, "Shock", 1);
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assertPermanentCount(playerA, "Avacyn, the Purifier", 1);
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assertPermanentCount(playerA, "Wall of Omens", 1);
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assertGraveyardCount(playerA, "Elite Vanguard", 1);
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assertPermanentCount(playerB, "Wall of Roots", 1);
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assertGraveyardCount(playerB, "Hill Giant", 1);
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assertGraveyardCount(playerB, "Shock", 1);
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Permanent avacyn = getPermanent("Avacyn, the Purifier", playerA);
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Assert.assertEquals("Damage to Avacyn, the Purifier should be 0 not 3", 0, avacyn.getDamage());
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assertGraveyardCount(playerB, "Hill Giant", 1);
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}
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}
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