Some minor changes. Added a test.

This commit is contained in:
LevelX2 2015-05-07 21:04:04 +02:00
parent 4d62d62768
commit 4bea123bf3
6 changed files with 42 additions and 12 deletions

View file

@ -324,5 +324,42 @@ public class ManifestTest extends CardTestPlayerBase {
assertPowerToughness(playerB, "Sandstorm Charger", 4, 5); // 3/4 and the +1/+1 counter from Megamorph
}
/**
* When a Forest came manifested into play my Courser of Kruphix gained me a life.
*
*/
@Test
public void testManifestForest() {
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
// Play with the top card of your library revealed.
// You may play the top card of your library if it's a land card.
// Whenever a land enters the battlefield under your control, you gain 1 life.
addCard(Zone.BATTLEFIELD, playerB, "Courser of Kruphix", 1);
// {1}{B}, {T}, Sacrifice another creature: Manifest the top card of your library.
addCard(Zone.BATTLEFIELD, playerB, "Qarsi High Priest", 1);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
addCard(Zone.LIBRARY, playerB, "Forest", 1);
skipInitShuffling();
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{1}{B},{T}, Sacrifice another creature");
addTarget(playerB, "Silvercoat Lion");
setStopAt(2, PhaseStep.END_TURN);
execute();
// no life gain
assertLife(playerA, 20);
assertLife(playerB, 20);
assertGraveyardCount(playerB, "Silvercoat Lion", 1);
assertPermanentCount(playerB, "face down creature", 1);
}
}