refactor: improved target usage, replaced setNotTarget by withNotTarget

This commit is contained in:
Oleg Agafonov 2023-09-06 22:32:28 +04:00
parent dbaa51f462
commit 4b3a19b4d5
385 changed files with 434 additions and 429 deletions

View file

@ -2009,7 +2009,7 @@ public class HumanPlayer extends PlayerImpl {
int remainingDamage = damage;
while (remainingDamage > 0 && canRespond()) {
Target target = new TargetAnyTarget();
target.setNotTarget(true);
target.withNotTarget(true);
if (singleTargetName != null) {
target.setTargetName(singleTargetName);
}