diff --git a/Mage/src/main/java/mage/abilities/hint/Hint.java b/Mage/src/main/java/mage/abilities/hint/Hint.java index f4ba63986cd..cf39f69cc8b 100644 --- a/Mage/src/main/java/mage/abilities/hint/Hint.java +++ b/Mage/src/main/java/mage/abilities/hint/Hint.java @@ -11,10 +11,12 @@ import java.io.Serializable; public interface Hint extends Serializable { // It's a constant hint for cards/permanents (e.g. visible all the time) - // If you want to use a temporary hint for permanent then possible solutions availeable: - // 1. Add card hint to gained ability (ability create code); + // + // Another solutions are possible: + // 1. Add direct card hint to gained ability (ability create code); // 2. Add constant text: InfoEffect.addInfoToPermanent - // 3. Add dynamic card hint: InfoEffect.addCardHintToPermanent + // 3. Add dynamic text: InfoEffect.addCardHintToPermanent + // 4. Add direct text to the rules: permanent.addInfo, card.addInfo // TODO: add card hint for ActivateIfConditionActivatedAbility // * remove my turn condition from cards construction diff --git a/Mage/src/main/java/mage/util/CardUtil.java b/Mage/src/main/java/mage/util/CardUtil.java index f320664ceb8..1b366d09253 100644 --- a/Mage/src/main/java/mage/util/CardUtil.java +++ b/Mage/src/main/java/mage/util/CardUtil.java @@ -1121,7 +1121,7 @@ public final class CardUtil { return rules; } - // debug state + // additional effect's info from card.addInfo methods rules.addAll(game.getState().getCardState(cardId).getInfo().values()); // ability hints