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Implemented Mu Yanling, Celestial Wind
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Mage.Sets/src/mage/cards/m/MuYanlingCelestialWind.java
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65
Mage.Sets/src/mage/cards/m/MuYanlingCelestialWind.java
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package mage.cards.m;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class MuYanlingCelestialWind extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures you control with flying");
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static {
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filter.add(new AbilityPredicate(FlyingAbility.class));
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filter.add(new ControllerPredicate(TargetController.YOU));
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}
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public MuYanlingCelestialWind(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{4}{U}{U}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.YANLING);
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this.addAbility(new PlaneswalkerEntersWithLoyaltyCountersAbility(5));
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// +1: Until your next turn, up to one target creature gets -5/-0.
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Ability ability = new LoyaltyAbility(new BoostTargetEffect(
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-5, 0, Duration.UntilYourNextTurn
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).setText("Until your next turn, up to one target creature gets -5/-0."), 1);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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// −3: Return up to two target creatures to their owners' hands.
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ability = new LoyaltyAbility(new ReturnToHandTargetEffect(true), -3);
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ability.addTarget(new TargetCreaturePermanent(0, 2));
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this.addAbility(ability);
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// −7: Creatures you control with flying get +5/+5 until end of turn.
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this.addAbility(new LoyaltyAbility(new BoostAllEffect(
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5, 5, Duration.EndOfTurn, filter, false
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), -7));
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}
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private MuYanlingCelestialWind(final MuYanlingCelestialWind card) {
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super(card);
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}
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@Override
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public MuYanlingCelestialWind copy() {
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return new MuYanlingCelestialWind(this);
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}
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}
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@ -122,6 +122,7 @@ public final class CoreSet2020 extends ExpansionSet {
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cards.add(new SetCardInfo("Mask of Immolation", 151, Rarity.UNCOMMON, mage.cards.m.MaskOfImmolation.class));
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cards.add(new SetCardInfo("Moat Piranhas", 67, Rarity.COMMON, mage.cards.m.MoatPiranhas.class));
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cards.add(new SetCardInfo("Moldervine Reclamation", 214, Rarity.UNCOMMON, mage.cards.m.MoldervineReclamation.class));
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cards.add(new SetCardInfo("Mu Yanling, Celestial Wind", 286, Rarity.MYTHIC, mage.cards.m.MuYanlingCelestialWind.class));
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cards.add(new SetCardInfo("Mu Yanling, Sky Dancer", 68, Rarity.MYTHIC, mage.cards.m.MuYanlingSkyDancer.class));
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cards.add(new SetCardInfo("Murder", 109, Rarity.COMMON, mage.cards.m.Murder.class));
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cards.add(new SetCardInfo("Negate", 69, Rarity.COMMON, mage.cards.n.Negate.class));
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