[NEO] Implemented Reconfigure abliity

This commit is contained in:
Evan Kranzler 2022-02-06 12:27:12 -05:00
parent 5945aaeda4
commit 495fc57540
5 changed files with 172 additions and 11 deletions

View file

@ -1,7 +1,17 @@
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.constants.Zone;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
/**
* @author TheElk801
@ -11,9 +21,14 @@ public class ReconfigureAbility extends ActivatedAbilityImpl {
private final String manaString;
public ReconfigureAbility(String manaString) {
super(Zone.BATTLEFIELD, null);
super(Zone.BATTLEFIELD, new AttachEffect(Outcome.BoostCreature), new ManaCostsImpl<>(manaString));
this.manaString = manaString;
// TODO: Implement this
this.timing = TimingRule.SORCERY;
this.addTarget(new TargetControlledCreaturePermanent());
this.addSubAbility(new ReconfigureUnattachAbility(manaString));
Ability ability = new SimpleStaticAbility(new ReconfigureTypeEffect());
ability.setRuleVisible(false);
this.addSubAbility(ability);
}
private ReconfigureAbility(final ReconfigureAbility ability) {
@ -31,6 +46,75 @@ public class ReconfigureAbility extends ActivatedAbilityImpl {
return "Reconfigure " + manaString + " (" + manaString
+ ": Attach to target creature you control; " +
"or unattach from a creature. Reconfigure only as a sorcery. " +
"While attached, this isnt a creature.)";
"While attached, this isn't a creature.)";
}
}
class ReconfigureUnattachAbility extends ActivateAsSorceryActivatedAbility {
protected ReconfigureUnattachAbility(String manaString) {
super(Zone.BATTLEFIELD, new ReconfigureUnattachEffect(), new ManaCostsImpl<>(manaString));
this.setRuleVisible(true);
}
private ReconfigureUnattachAbility(final ReconfigureUnattachAbility ability) {
super(ability);
}
@Override
public ReconfigureUnattachAbility copy() {
return new ReconfigureUnattachAbility(this);
}
}
class ReconfigureUnattachEffect extends OneShotEffect {
ReconfigureUnattachEffect() {
super(Outcome.Benefit);
staticText = "unattach {this}";
}
private ReconfigureUnattachEffect(final ReconfigureUnattachEffect effect) {
super(effect);
}
@Override
public ReconfigureUnattachEffect copy() {
return new ReconfigureUnattachEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
if (permanent != null) {
permanent.unattach(game);
}
return true;
}
}
class ReconfigureTypeEffect extends ContinuousEffectImpl {
ReconfigureTypeEffect() {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
}
private ReconfigureTypeEffect(final ReconfigureTypeEffect effect) {
super(effect);
}
@Override
public ReconfigureTypeEffect copy() {
return new ReconfigureTypeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
if (permanent == null || game.getPermanent(permanent.getAttachedTo()) == null) {
return false;
}
permanent.removeCardType(game, CardType.CREATURE);
return true;
}
}