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Test framework: added commands for real time checks/assertions:
* new checks: color, subtype, ability, PT, permanent and hand count; * more info in #4936;
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5 changed files with 344 additions and 106 deletions
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@ -1,46 +1,47 @@
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/*
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* Copyright 2012 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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* Copyright 2012 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
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||||
*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.player;
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import mage.constants.PhaseStep;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class PlayerAction {
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private final String actionName;
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private final int turnNum;
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private final PhaseStep step;
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private final String action;
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public PlayerAction(int turnNum, PhaseStep step, String action) {
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public PlayerAction(String actionName, int turnNum, PhaseStep step, String action) {
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this.actionName = actionName;
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this.turnNum = turnNum;
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this.step = step;
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this.action = action;
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@ -58,4 +59,7 @@ public class PlayerAction {
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return action;
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}
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public String getActionName() {
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return this.actionName;
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}
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}
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@ -31,8 +31,11 @@ import java.io.Serializable;
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import java.util.*;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import com.sun.org.apache.xpath.internal.operations.Bool;
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import mage.MageObject;
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import mage.MageObjectReference;
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import mage.ObjectColor;
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import mage.abilities.*;
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import mage.abilities.costs.AlternativeSourceCosts;
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import mage.abilities.costs.Cost;
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@ -76,11 +79,15 @@ import mage.players.Player;
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import mage.players.net.UserData;
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import mage.target.*;
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import mage.target.common.*;
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import org.junit.Assert;
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import org.junit.Ignore;
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import static org.mage.test.serverside.base.impl.CardTestPlayerAPIImpl.*;
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/**
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* @author BetaSteward_at_googlemail.com
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* @author Simown
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* @author JayDi85
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*/
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@Ignore
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public class TestPlayer implements Player {
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@ -136,7 +143,11 @@ public class TestPlayer implements Player {
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}
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public void addAction(int turnNum, PhaseStep step, String action) {
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actions.add(new PlayerAction(turnNum, step, action));
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actions.add(new PlayerAction("", turnNum, step, action));
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}
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public void addAction(String actionName, int turnNum, PhaseStep step, String action) {
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actions.add(new PlayerAction(actionName, turnNum, step, action));
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}
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public List<PlayerAction> getActions() {
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@ -145,7 +156,7 @@ public class TestPlayer implements Player {
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/**
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* @param maxCallsWithoutAction max number of priority passes a player may
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* have for this test (default = 100)
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* have for this test (default = 100)
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*/
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public void setMaxCallsWithoutAction(int maxCallsWithoutAction) {
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this.maxCallsWithoutAction = maxCallsWithoutAction;
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@ -162,27 +173,27 @@ public class TestPlayer implements Player {
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/**
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* Finds a permanent based on a general filter an their name and possible
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* index.
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*
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* <p>
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* An index is permitted after the permanent's name to denote their index on
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* the battlefield Either use name="<permanent>" which will get the first
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* permanent with that name on the battlefield that meets the filter
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* criteria or name="<permanent>:<index>" to get the named permanent with
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* that index on the battlefield.
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*
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* <p>
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* Permanents are zero indexed in the order they entered the battlefield for
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* each controller:
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*
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* <p>
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* findPermanent(new AttackingCreatureFilter(), "Human", <controllerID>,
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* <game>) Will find the first "Human" creature that entered the battlefield
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* under this controller and is attacking.
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*
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* <p>
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* findPermanent(new FilterControllerPermanent(), "Fabled Hero:3",
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* <controllerID>, <game>) Will find the 4th permanent named "Fabled Hero"
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* that entered the battlefield under this controller
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*
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* <p>
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* An exception will be thrown if no permanents match the criteria or the
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* index is larger than the number of permanents found with that name.
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*
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* <p>
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* failOnNotFound boolean controls if this function returns null for a
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* permanent not found on the battlefield. Currently used only as a
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* workaround for attackers in selectAttackers() being able to attack
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@ -431,7 +442,7 @@ public class TestPlayer implements Player {
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if (groups.length > 2 && !checkExecuteCondition(groups, game)) {
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break;
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}
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for (Ability ability : computerPlayer.getPlayable(game, true)) {
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for (Ability ability : computerPlayer.getPlayable(game, true)) { // add wrong action log?
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if (ability.toString().startsWith(groups[0])) {
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int bookmark = game.bookmarkState();
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Ability newAbility = ability.copy();
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@ -526,6 +537,60 @@ public class TestPlayer implements Player {
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actions.remove(action);
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}
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}
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} else if (action.getAction().startsWith("check:")) {
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String command = action.getAction();
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command = command.substring(command.indexOf("check:") + 6);
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String[] params = command.split("@");
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boolean checkProccessed = false;
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if (params.length > 0) {
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// check PT: card name, P, T
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if (params[0].equals(CHECK_COMMAND_PT) && params.length == 4) {
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assertPT(action, game, computerPlayer, params[1], Integer.parseInt(params[2]), Integer.parseInt(params[3]));
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actions.remove(action);
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checkProccessed = true;
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}
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// check ability: card name, ability class, must have
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if (params[0].equals(CHECK_COMMAND_ABILITY) && params.length == 4) {
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assertAbility(action, game, computerPlayer, params[1], params[2], Boolean.parseBoolean(params[3]));
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actions.remove(action);
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checkProccessed = true;
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}
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// check battlefield count: card name, count
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if (params[0].equals(CHECK_COMMAND_PERMANENT_COUNT) && params.length == 3) {
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assertPermanentCount(action, game, computerPlayer, params[1], Integer.parseInt(params[2]));
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actions.remove(action);
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checkProccessed = true;
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}
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// check hand count: count
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if (params[0].equals(CHECK_COMMAND_HAND_COUNT) && params.length == 2) {
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assertHandCount(action, game, computerPlayer, Integer.parseInt(params[1]));
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actions.remove(action);
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checkProccessed = true;
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}
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// check color: card name, colors, must have
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if (params[0].equals(CHECK_COMMAND_COLOR) && params.length == 4) {
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assertColor(action, game, computerPlayer, params[1], params[2], Boolean.parseBoolean(params[3]));
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actions.remove(action);
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checkProccessed = true;
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}
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// check subtype: card name, subtype, must have
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if (params[0].equals(CHECK_COMMAND_SUBTYPE) && params.length == 4) {
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assertSubType(action, game, computerPlayer, params[1], SubType.fromString(params[2]), Boolean.parseBoolean(params[3]));
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actions.remove(action);
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checkProccessed = true;
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}
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}
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if (!checkProccessed) {
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Assert.fail("Unknow check command or params: " + command);
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}
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}
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}
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}
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@ -546,8 +611,105 @@ public class TestPlayer implements Player {
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return false;
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}
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private Permanent findPermanentWithAssert(PlayerAction action, Game game, Player player, String cardName) {
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Permanent founded = null;
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for (Permanent perm : game.getBattlefield().getAllPermanents()) {
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if (perm.getName().equals(cardName) && perm.getControllerId().equals(player.getId())) {
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return perm;
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}
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}
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Assert.assertNotNull(action.getActionName() + " - can''t find permanent to check PT: " + cardName, founded);
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return null;
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}
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private void assertPT(PlayerAction action, Game game, Player player, String permanentName, int Power, int Toughness) {
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Permanent perm = findPermanentWithAssert(action, game, player, permanentName);
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Assert.assertEquals(action.getActionName() + " - permanent " + permanentName + " have wrong power: " + perm.getPower().getValue() + " <> " + Power,
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Power, perm.getPower().getValue());
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Assert.assertEquals(action.getActionName() + " - permanent " + permanentName + " have wrong toughness: " + perm.getToughness().getValue() + " <> " + Toughness,
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Toughness, perm.getToughness().getValue());
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}
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private void assertAbility(PlayerAction action, Game game, Player player, String permanentName, String abilityClass, boolean mustHave) {
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Permanent perm = findPermanentWithAssert(action, game, player, permanentName);
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boolean founded = false;
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for (Ability ability : perm.getAbilities(game)) {
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if (ability.getClass().getName().equals(abilityClass)) {
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founded = true;
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break;
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}
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}
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if (mustHave) {
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Assert.assertEquals(action.getActionName() + " - permanent " + permanentName + " must have ability " + abilityClass, true, founded);
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} else {
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Assert.assertEquals(action.getActionName() + " - permanent " + permanentName + " must have not ability " + abilityClass, false, founded);
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}
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}
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private void assertPermanentCount(PlayerAction action, Game game, Player player, String permanentName, int count) {
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int foundedCount = 0;
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for (Permanent perm : game.getBattlefield().getAllPermanents()) {
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if (perm.getName().equals(permanentName) && perm.getControllerId().equals(player.getId())) {
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foundedCount++;
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}
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}
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Assert.assertEquals(action.getActionName() + " - permanent " + permanentName + " must exists in " + count + " instances", count, foundedCount);
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}
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private void assertHandCount(PlayerAction action, Game game, Player player, int count) {
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Assert.assertEquals(action.getActionName() + " - hand must contain " + count, count, player.getHand().size());
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}
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private void assertColor(PlayerAction action, Game game, Player player, String permanentName, String colors, boolean mustHave) {
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Assert.assertNotEquals(action.getActionName() + " - must setup colors", "", colors);
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Permanent card = findPermanentWithAssert(action, game, player, permanentName);
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ObjectColor cardColor = card.getColor(game);
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ObjectColor searchColors = new ObjectColor(colors);
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List<ObjectColor> colorsHave = new ArrayList<>();
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List<ObjectColor> colorsDontHave = new ArrayList<>();
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for (ObjectColor searchColor : searchColors.getColors()) {
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if (cardColor.shares(searchColor)) {
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colorsHave.add(searchColor);
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} else {
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colorsDontHave.add(searchColor);
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}
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}
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if (mustHave) {
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Assert.assertEquals(action.getActionName() + " - must contain colors [" + searchColors.toString() + "] but found only [" + cardColor.toString() + "]", 0, colorsDontHave.size());
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} else {
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Assert.assertEquals(action.getActionName() + " - must not contain colors [" + searchColors.toString() + "] but found [" + cardColor.toString() + "]", 0, colorsHave.size());
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}
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}
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private void assertSubType(PlayerAction action, Game game, Player player, String permanentName, SubType subType, boolean mustHave) {
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Permanent perm = findPermanentWithAssert(action, game, player, permanentName);
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boolean founded = false;
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for (SubType st : perm.getSubtype(game)) {
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if (st.equals(subType)) {
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founded = true;
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break;
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}
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}
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if (mustHave) {
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Assert.assertEquals(action.getActionName() + " - permanent " + permanentName + " must have subtype " + subType, true, founded);
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} else {
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Assert.assertEquals(action.getActionName() + " - permanent " + permanentName + " must have not subtype " + subType, false, founded);
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}
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}
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/*
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* Iterates through each player on the current turn and asserts if they can attack or block legally this turn
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* Iterates through each player on the current turn and asserts if they can attack or block legally this turn
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*/
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private void checkLegalMovesThisTurn(Game game) {
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// Each player is given priority before actual turns start for e.g. leylines and pre-game initialisation
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@ -589,7 +751,7 @@ public class TestPlayer implements Player {
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// Loop through players and validate can attack/block this turn
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UUID defenderId = null;
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//List<PlayerAction>
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for (Iterator<org.mage.test.player.PlayerAction> it = actions.iterator(); it.hasNext();) {
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for (Iterator<org.mage.test.player.PlayerAction> it = actions.iterator(); it.hasNext(); ) {
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PlayerAction action = it.next();
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if (action.getTurnNum() == game.getTurnNum() && action.getAction().startsWith("attack:")) {
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String command = action.getAction();
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@ -2242,7 +2404,7 @@ public class TestPlayer implements Player {
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@Override
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public boolean choose(Outcome outcome, Target target,
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UUID sourceId, Game game
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UUID sourceId, Game game
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) {
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// needed to call here the TestPlayer because it's overwitten
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return choose(outcome, target, sourceId, game, null);
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@ -2250,7 +2412,7 @@ public class TestPlayer implements Player {
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@Override
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public boolean choose(Outcome outcome, Cards cards,
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TargetCard target, Game game
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TargetCard target, Game game
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) {
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if (!choices.isEmpty()) {
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for (String choose2 : choices) {
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@ -2282,7 +2444,7 @@ public class TestPlayer implements Player {
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@Override
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public boolean chooseTargetAmount(Outcome outcome, TargetAmount target,
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Ability source, Game game
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Ability source, Game game
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) {
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return computerPlayer.chooseTargetAmount(outcome, target, source, game);
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}
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@ -2295,15 +2457,15 @@ public class TestPlayer implements Player {
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@Override
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public boolean choosePile(Outcome outcome, String message,
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List<? extends Card> pile1, List<? extends Card> pile2,
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Game game
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List<? extends Card> pile1, List<? extends Card> pile2,
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Game game
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) {
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return computerPlayer.choosePile(outcome, message, pile1, pile2, game);
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}
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@Override
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public boolean playMana(Ability ability, ManaCost unpaid,
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String promptText, Game game
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String promptText, Game game
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) {
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groupsForTargetHandling = null;
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return computerPlayer.playMana(ability, unpaid, promptText, game);
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@ -2317,15 +2479,15 @@ public class TestPlayer implements Player {
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@Override
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public UUID chooseBlockerOrder(List<Permanent> blockers, CombatGroup combatGroup,
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List<UUID> blockerOrder, Game game
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List<UUID> blockerOrder, Game game
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) {
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return computerPlayer.chooseBlockerOrder(blockers, combatGroup, blockerOrder, game);
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}
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@Override
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public void assignDamage(int damage, List<UUID> targets,
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String singleTargetName, UUID sourceId,
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Game game
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String singleTargetName, UUID sourceId,
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Game game
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) {
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computerPlayer.assignDamage(damage, targets, singleTargetName, sourceId, game);
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}
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@ -2344,14 +2506,14 @@ public class TestPlayer implements Player {
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@Override
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public void pickCard(List<Card> cards, Deck deck,
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Draft draft
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Draft draft
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) {
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computerPlayer.pickCard(cards, deck, draft);
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}
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@Override
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public boolean scry(int value, Ability source,
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Game game
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Game game
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) {
|
||||
// Don't scry at the start of the game.
|
||||
if (game.getTurnNum() == 1 && game.getStep() == null) {
|
||||
|
|
@ -2362,37 +2524,37 @@ public class TestPlayer implements Player {
|
|||
|
||||
@Override
|
||||
public boolean moveCards(Card card, Zone toZone,
|
||||
Ability source, Game game
|
||||
Ability source, Game game
|
||||
) {
|
||||
return computerPlayer.moveCards(card, toZone, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCards(Card card, Zone toZone,
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
) {
|
||||
return computerPlayer.moveCards(card, toZone, source, game, tapped, faceDown, byOwner, appliedEffects);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCards(Cards cards, Zone toZone,
|
||||
Ability source, Game game
|
||||
Ability source, Game game
|
||||
) {
|
||||
return computerPlayer.moveCards(cards, toZone, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCards(Set<Card> cards, Zone toZone,
|
||||
Ability source, Game game
|
||||
Ability source, Game game
|
||||
) {
|
||||
return computerPlayer.moveCards(cards, toZone, source, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveCards(Set<Card> cards, Zone toZone,
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
Ability source, Game game,
|
||||
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
|
||||
) {
|
||||
return computerPlayer.moveCards(cards, toZone, source, game, tapped, faceDown, byOwner, appliedEffects);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
package org.mage.test.serverside.base.impl;
|
||||
|
||||
import mage.MageInt;
|
||||
import mage.Mana;
|
||||
import mage.ObjectColor;
|
||||
import mage.abilities.Ability;
|
||||
|
|
@ -47,6 +48,13 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
// Defines the constant if for activate ability is not target but a ability on the stack to define
|
||||
public static final String NO_TARGET = "NO_TARGET";
|
||||
|
||||
public static final String CHECK_COMMAND_PT = "PT";
|
||||
public static final String CHECK_COMMAND_ABILITY = "ABILITY";
|
||||
public static final String CHECK_COMMAND_PERMANENT_COUNT = "PERMANENT_COUNT";
|
||||
public static final String CHECK_COMMAND_HAND_COUNT = "HAND_COUNT";
|
||||
public static final String CHECK_COMMAND_COLOR = "COLOR";
|
||||
public static final String CHECK_COMMAND_SUBTYPE = "SUBTYPE";
|
||||
|
||||
protected GameOptions gameOptions;
|
||||
|
||||
protected String deckNameA;
|
||||
|
|
@ -64,7 +72,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
UNKNOWN
|
||||
}
|
||||
|
||||
public CardTestPlayerAPIImpl(){
|
||||
public CardTestPlayerAPIImpl() {
|
||||
// load all cards to db from class list
|
||||
ArrayList<String> errorsList = new ArrayList<>();
|
||||
CardScanner.scan(errorsList);
|
||||
|
|
@ -219,6 +227,38 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
return player;
|
||||
}
|
||||
|
||||
private void check(String checkName, int turnNum, PhaseStep step, TestPlayer player, String command, String... params) {
|
||||
String res = "check:" + command;
|
||||
for (String param : params) {
|
||||
res += "@" + param;
|
||||
}
|
||||
player.addAction(checkName, turnNum, step, res);
|
||||
}
|
||||
|
||||
public void checkPT(String checkName, int turnNum, PhaseStep step, TestPlayer player, String permanentName, Integer power, Integer toughness) {
|
||||
check(checkName, turnNum, step, player, CHECK_COMMAND_PT, permanentName, power.toString(), toughness.toString());
|
||||
}
|
||||
|
||||
public void checkAbility(String checkName, int turnNum, PhaseStep step, TestPlayer player, String permanentName, Class<?> abilityClass, Boolean mustHave) {
|
||||
check(checkName, turnNum, step, player, CHECK_COMMAND_ABILITY, permanentName, abilityClass.getName(), mustHave.toString());
|
||||
}
|
||||
|
||||
public void checkPermanentCount(String checkName, int turnNum, PhaseStep step, TestPlayer player, String permanentName, Integer count) {
|
||||
check(checkName, turnNum, step, player, CHECK_COMMAND_PERMANENT_COUNT, permanentName, count.toString());
|
||||
}
|
||||
|
||||
public void checkHandCount(String checkName, int turnNum, PhaseStep step, TestPlayer player, Integer count) {
|
||||
check(checkName, turnNum, step, player, CHECK_COMMAND_HAND_COUNT, count.toString());
|
||||
}
|
||||
|
||||
public void checkColor(String checkName, int turnNum, PhaseStep step, TestPlayer player, String permanentName, String colors, Boolean mustHave) {
|
||||
check(checkName, turnNum, step, player, CHECK_COMMAND_COLOR, permanentName, colors, mustHave.toString());
|
||||
}
|
||||
|
||||
public void checkSubType(String checkName, int turnNum, PhaseStep step, TestPlayer player, String permanentName, SubType subType, Boolean mustHave) {
|
||||
check(checkName, turnNum, step, player, CHECK_COMMAND_SUBTYPE, permanentName, subType.toString(), mustHave.toString());
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all cards from player's library from the game. Usually this
|
||||
* should be used once before initialization to form the library in certain
|
||||
|
|
@ -525,7 +565,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
* @param player
|
||||
* @param cardName
|
||||
* @param ability
|
||||
* @param mustHave true if creature should contain ability, false if it should
|
||||
* @param mustHave true if creature should contain ability, false if it should
|
||||
* NOT contain it instead
|
||||
* @param count number of permanents with that ability
|
||||
* @throws AssertionError
|
||||
|
|
@ -683,7 +723,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
*
|
||||
* @param cardName Name of the permanent that should be checked.
|
||||
* @param type A type to test for
|
||||
* @param mustHave true if creature should have type, false if it should not
|
||||
* @param mustHave true if creature should have type, false if it should not
|
||||
*/
|
||||
public void assertType(String cardName, CardType type, boolean mustHave) throws AssertionError {
|
||||
Permanent found = null;
|
||||
|
|
@ -742,10 +782,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
/**
|
||||
* Assert permanent color
|
||||
*
|
||||
* @param player player to check
|
||||
* @param cardName card name on battlefield from player
|
||||
* @param player player to check
|
||||
* @param cardName card name on battlefield from player
|
||||
* @param searchColors colors list with searchable values
|
||||
* @param mustHave must or not must have that colors
|
||||
* @param mustHave must or not must have that colors
|
||||
*/
|
||||
public void assertColor(Player player, String cardName, ObjectColor searchColors, boolean mustHave) {
|
||||
Assert.assertNotEquals("must setup colors to search", 0, searchColors.getColorCount());
|
||||
|
|
@ -876,26 +916,26 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
|||
}
|
||||
|
||||
|
||||
public void assertManaPool(Player player, ManaType color, int amount){
|
||||
public void assertManaPool(Player player, ManaType color, int amount) {
|
||||
ManaPool manaPool = currentGame.getPlayer(player.getId()).getManaPool();
|
||||
switch (color){
|
||||
switch (color) {
|
||||
case COLORLESS:
|
||||
Assert.assertEquals(amount,manaPool.getColorless() + manaPool.getConditionalMana().stream().mapToInt(Mana::getColorless).sum());
|
||||
Assert.assertEquals(amount, manaPool.getColorless() + manaPool.getConditionalMana().stream().mapToInt(Mana::getColorless).sum());
|
||||
break;
|
||||
case RED:
|
||||
Assert.assertEquals(amount,manaPool.getRed() + manaPool.getConditionalMana().stream().mapToInt(Mana::getRed).sum());
|
||||
Assert.assertEquals(amount, manaPool.getRed() + manaPool.getConditionalMana().stream().mapToInt(Mana::getRed).sum());
|
||||
break;
|
||||
case BLUE:
|
||||
Assert.assertEquals(amount,manaPool.getBlue() + manaPool.getConditionalMana().stream().mapToInt(Mana::getBlue).sum());
|
||||
Assert.assertEquals(amount, manaPool.getBlue() + manaPool.getConditionalMana().stream().mapToInt(Mana::getBlue).sum());
|
||||
break;
|
||||
case WHITE:
|
||||
Assert.assertEquals(amount,manaPool.getWhite() + manaPool.getConditionalMana().stream().mapToInt(Mana::getWhite).sum());
|
||||
Assert.assertEquals(amount, manaPool.getWhite() + manaPool.getConditionalMana().stream().mapToInt(Mana::getWhite).sum());
|
||||
break;
|
||||
case GREEN:
|
||||
Assert.assertEquals(amount,manaPool.getGreen() + manaPool.getConditionalMana().stream().mapToInt(Mana::getGreen).sum());
|
||||
Assert.assertEquals(amount, manaPool.getGreen() + manaPool.getConditionalMana().stream().mapToInt(Mana::getGreen).sum());
|
||||
break;
|
||||
case BLACK:
|
||||
Assert.assertEquals(amount,manaPool.getBlack() + manaPool.getConditionalMana().stream().mapToInt(Mana::getBlack).sum());
|
||||
Assert.assertEquals(amount, manaPool.getBlack() + manaPool.getConditionalMana().stream().mapToInt(Mana::getBlack).sum());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue