[FIN] Implement Summoner's Grimoire

This commit is contained in:
theelk801 2025-05-12 10:47:46 -04:00
parent e9cd1ac4a5
commit 47bd2c9646
2 changed files with 97 additions and 0 deletions

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@ -0,0 +1,96 @@
package mage.cards.s;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.AddCardSubtypeAttachedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.JobSelectAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetCardInHand;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SummonersGrimoire extends CardImpl {
public SummonersGrimoire(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}{G}");
this.subtype.add(SubType.EQUIPMENT);
// Job select
this.addAbility(new JobSelectAbility());
// Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
Ability ability = new SimpleStaticAbility(new AddCardSubtypeAttachedEffect(
SubType.SHAMAN, AttachmentType.EQUIPMENT
).setText("equipped creature is a Shaman in addition to its other types"));
ability.addEffect(new GainAbilityAttachedEffect(
new AttacksTriggeredAbility(new SummonersGrimoireEffect()), AttachmentType.EQUIPMENT
).setText("and has \"Whenever this creature attacks, you may put a creature card from your hand " +
"onto the battlefield. If that card is an enchantment card, it enters tapped and attacking.\""));
this.addAbility(ability);
// Abraxas -- Equip {3}
this.addAbility(new EquipAbility(3).withFlavorWord("Abraxas"));
}
private SummonersGrimoire(final SummonersGrimoire card) {
super(card);
}
@Override
public SummonersGrimoire copy() {
return new SummonersGrimoire(this);
}
}
class SummonersGrimoireEffect extends OneShotEffect {
SummonersGrimoireEffect() {
super(Outcome.Benefit);
staticText = "you may put a creature card from your hand onto the battlefield. " +
"If that card is an enchantment card, it enters tapped and attacking";
}
private SummonersGrimoireEffect(final SummonersGrimoireEffect effect) {
super(effect);
}
@Override
public SummonersGrimoireEffect copy() {
return new SummonersGrimoireEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
TargetCard target = new TargetCardInHand(0, 1, StaticFilters.FILTER_CARD_CREATURE);
player.choose(outcome, player.getHand(), target, source, game);
Card card = game.getCard(target.getFirstTarget());
if (card == null) {
return false;
}
boolean flag = card.isEnchantment(game);
player.moveCards(card, Zone.BATTLEFIELD, source, game, flag, false, false, null);
if (flag) {
game.getCombat().addAttackingCreature(card.getId(), game);
}
return true;
}
}

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@ -165,6 +165,7 @@ public final class FinalFantasy extends ExpansionSet {
cards.add(new SetCardInfo("Summon: Primal Odin", 365, Rarity.RARE, mage.cards.s.SummonPrimalOdin.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Summon: Shiva", 362, Rarity.UNCOMMON, mage.cards.s.SummonShiva.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Summon: Shiva", 78, Rarity.UNCOMMON, mage.cards.s.SummonShiva.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Summoner's Grimoire", 205, Rarity.RARE, mage.cards.s.SummonersGrimoire.class));
cards.add(new SetCardInfo("Swamp", 300, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Swamp", 301, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Swamp", 302, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));