Fixed a AI target selecting problem.

This commit is contained in:
LevelX2 2018-04-19 21:02:34 +02:00
parent cdd6094f59
commit 47ad1ea0ee
2 changed files with 41 additions and 0 deletions

View file

@ -576,6 +576,41 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
}
}
}
if (target.getOriginalTarget() instanceof TargetPlayerOrPlaneswalker) {
List<Permanent> targets;
TargetPlayerOrPlaneswalker t = ((TargetPlayerOrPlaneswalker) target);
if (outcome.isGood()) {
targets = threats(abilityControllerId, source.getSourceId(), ((FilterPermanentOrPlayer) t.getFilter()).getPermanentFilter(), game, target.getTargets());
} else {
targets = threats(randomOpponentId, source.getSourceId(), ((FilterPermanentOrPlayer) t.getFilter()).getPermanentFilter(), game, target.getTargets());
}
if (targets.isEmpty()) {
if (outcome.isGood()) {
if (target.canTarget(getId(), abilityControllerId, source, game)) {
target.addTarget(abilityControllerId, source, game);
return true;
}
} else if (target.canTarget(getId(), randomOpponentId, source, game)) {
target.addTarget(randomOpponentId, source, game);
return true;
}
}
if (targets.isEmpty() && target.isRequired(source)) {
targets = game.getBattlefield().getActivePermanents(((TargetPlayerOrPlaneswalker) t.getFilter()).getPlaneswalkerFilter(), playerId, game);
}
for (Permanent permanent : targets) {
List<UUID> alreadyTargetted = target.getTargets();
if (t.canTarget(abilityControllerId, permanent.getId(), source, game)) {
if (alreadyTargetted != null && !alreadyTargetted.contains(permanent.getId())) {
target.addTarget(permanent.getId(), source, game);
return true;
}
}
}
if (outcome.isGood()) {
if (target.canTarget(getId(), abilityControllerId, source, game)) {
@ -753,6 +788,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
return target.isChosen();
}
throw new IllegalStateException("Target wasn't handled. class:" + target.getClass().toString());
} //end of chooseTarget method