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[M20] added Thunderkin Awakener
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4 changed files with 181 additions and 17 deletions
131
Mage.Sets/src/mage/cards/t/ThunderkinAwakener.java
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131
Mage.Sets/src/mage/cards/t/ThunderkinAwakener.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.InfoEffect;
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import mage.abilities.effects.common.ReturnToBattlefieldUnderYourControlTargetEffect;
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import mage.abilities.effects.common.SacrificeTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.ComparisonType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.mageobject.ToughnessPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetadjustment.TargetAdjuster;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author JayDi85
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*/
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public final class ThunderkinAwakener extends CardImpl {
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public ThunderkinAwakener(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.SHAMAN);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard
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// with toughness less than Thunderkin Awakener’s toughness. Return that card to the battlefield tapped and attacking.
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// Sacrifice it at the beginning of the next end step.
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Ability ability = new AttacksTriggeredAbility(new ThunderkinAwakenerEffect(), false);
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ability.setTargetAdjuster(ThunderkinAwakenerAdjuster.instance);
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this.addAbility(ability);
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}
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public ThunderkinAwakener(final ThunderkinAwakener card) {
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super(card);
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}
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@Override
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public ThunderkinAwakener copy() {
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return new ThunderkinAwakener(this);
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}
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}
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enum ThunderkinAwakenerAdjuster implements TargetAdjuster {
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instance;
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@Override
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public void adjustTargets(Ability ability, Game game) {
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// target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener’s toughness
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Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(ability.getSourceId());
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if (sourcePermanent != null) {
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int xValue = sourcePermanent.getToughness().getValue();
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FilterCard filter = new FilterCreatureCard("creature card in your graveyard with toughness less than Thunderkin Awakener’s toughness");
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filter.add(new SubtypePredicate(SubType.ELEMENTAL));
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filter.add(new ToughnessPredicate(ComparisonType.FEWER_THAN, xValue + 1));
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ability.getTargets().clear();
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ability.addTarget(new TargetCardInYourGraveyard(filter));
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}
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}
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}
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class ThunderkinAwakenerEffect extends OneShotEffect {
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public ThunderkinAwakenerEffect() {
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super(Outcome.Benefit);
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staticText = "choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener’s toughness."
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+ " Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step";
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}
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public ThunderkinAwakenerEffect(final ThunderkinAwakenerEffect effect) {
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super(effect);
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}
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@Override
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public ThunderkinAwakenerEffect copy() {
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return new ThunderkinAwakenerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Card creatureCard = game.getCard(this.getTargetPointer().getFirst(game, source));
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if (controller != null && creatureCard != null) {
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// Return that card to the battlefield tapped and attacking
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Effect effect = new ReturnToBattlefieldUnderYourControlTargetEffect(false, true, true);
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effect.setTargetPointer(new FixedTarget(creatureCard.getId()));
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effect.apply(game, source);
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (permanent != null) {
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// Sacrifice it at the beginning of the next end step
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SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("Sacrifice " + permanent.getName(), source.getControllerId());
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sacrificeEffect.setTargetPointer(new FixedTarget(permanent, game));
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DelayedTriggeredAbility delayedAbility = new AtTheBeginOfNextEndStepDelayedTriggeredAbility(sacrificeEffect);
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game.addDelayedTriggeredAbility(delayedAbility, source);
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// info
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InfoEffect.addInfoToPermanent(game, source, permanent, "<i><b>Warning</b>: It will be sacrificed at the beginning of the next end step<i>");
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}
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return true;
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}
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return false;
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}
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}
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@ -309,6 +309,7 @@ public final class CoreSet2020 extends ExpansionSet {
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cards.add(new SetCardInfo("Thornwood Falls", 258, Rarity.COMMON, mage.cards.t.ThornwoodFalls.class));
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cards.add(new SetCardInfo("Thought Distortion", 117, Rarity.UNCOMMON, mage.cards.t.ThoughtDistortion.class));
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cards.add(new SetCardInfo("Thrashing Brontodon", 197, Rarity.UNCOMMON, mage.cards.t.ThrashingBrontodon.class));
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cards.add(new SetCardInfo("Thunderkin Awakener", 162, Rarity.RARE, mage.cards.t.ThunderkinAwakener.class));
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cards.add(new SetCardInfo("Tomebound Lich", 219, Rarity.UNCOMMON, mage.cards.t.TomeboundLich.class));
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cards.add(new SetCardInfo("Tranquil Cove", 259, Rarity.COMMON, mage.cards.t.TranquilCove.class));
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cards.add(new SetCardInfo("Twinblade Paladin", 285, Rarity.UNCOMMON, mage.cards.t.TwinbladePaladin.class));
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