Fixed Leadership Vacuum

This commit is contained in:
Gösta 2019-11-14 23:42:29 +01:00
parent 3831bd113f
commit 4665278f65

View file

@ -71,9 +71,9 @@ class LeadershipVacuumEffect extends OneShotEffect {
if (player == null) { if (player == null) {
return false; return false;
} }
return player.moveCards(game.getBattlefield()
.getAllActivePermanents(filter, source.getFirstTarget(), game) return game.getBattlefield().getAllActivePermanents(filter, source.getFirstTarget(), game).stream()
.stream() .map(commander -> commander.moveToZone(Zone.COMMAND, source.getId(), game, true))
.collect(Collectors.toSet()), Zone.COMMAND, source, game); .reduce(true, Boolean::logicalAnd);
} }
} }