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Fixed that for enchantments put into play (e.g. by Zur the Enchanter) that the selection of the enchanted permanent is not handled targeted.
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3 changed files with 95 additions and 4 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.triggers;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class ZurTheEnchanterTest extends CardTestPlayerBase {
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/**
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* Zur the Enchanter's ability + shroud
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*
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* You can reproduce this by attacking with a Zur the Enchanter that has
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* shroud (Lightning Greaves, Diplomatic Immunity, Greater Auramancy + an
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* aura on him, etc.) and when his ability triggers searching for an aura
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* (in this case, Empyrial Armor) and trying to attach it to Zur himself.
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* The game won't allow you to attach it him, even though it should, since
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* the enchantment is put onto the battlefield and not cast, hence, no
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* targeting is done. The rulings page for Zur itself say it so on Gatherer:
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*
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* Shroud shouldn't stop Empyrial Armor from attaching to Zur, only
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* something like protection from white, for example, would do that.
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*/
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@Test
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public void testAuraToBattlefieldDoesNotTarget() {
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// Flying
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// Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost 3 or less and put it onto the battlefield. If you do, shuffle your library.
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addCard(Zone.BATTLEFIELD, playerB, "Zur the Enchanter"); // 1/4
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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// Enchant creature
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// Shroud (This permanent can't be the target of spells or abilities.)
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// Enchanted creature has shroud.
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addCard(Zone.HAND, playerB, "Diplomatic Immunity"); // {1}{U}
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// Enchant creature
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// Enchanted creature gets +1/+1 for each card in your hand.
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addCard(Zone.LIBRARY, playerB, "Empyrial Armor");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Diplomatic Immunity", "Zur the Enchanter");
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attack(2, playerB, "Zur the Enchanter");
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setChoice(playerB, "Empyrial Armor");
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setChoice(playerB, "Zur the Enchanter");
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerB, "Diplomatic Immunity", 1);
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assertPermanentCount(playerB, "Empyrial Armor", 1);
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assertPowerToughness(playerB, "Zur the Enchanter", 2, 5);
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}
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}
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@ -562,6 +562,11 @@ public class TestPlayer implements Player {
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@Override
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public boolean choose(Outcome outcome, Target target, UUID sourceId, Game game, Map<String, Serializable> options) {
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if (!choices.isEmpty()) {
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Ability source = null;
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StackObject stackObject = game.getStack().getStackObject(sourceId);
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if (stackObject != null) {
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source = stackObject.getStackAbility();
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}
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if ((target instanceof TargetPermanent) || (target instanceof TargetPermanentOrPlayer)) { // player target not implemted yet
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FilterPermanent filterPermanent;
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if (target instanceof TargetPermanentOrPlayer) {
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@ -590,7 +595,8 @@ public class TestPlayer implements Player {
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continue;
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}
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if (permanent.getName().equals(targetName)) {
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if (target.isNotTarget() || ((TargetPermanent) target).canTarget(computerPlayer.getId(), permanent.getId(), null, game)) {
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if (target.isNotTarget() || ((TargetPermanent) target).canTarget(computerPlayer.getId(), permanent.getId(), source, game)) {
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if ((permanent.isCopy() && !originOnly) || (!permanent.isCopy() && !copyOnly)) {
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target.add(permanent.getId(), game);
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targetFound = true;
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@ -598,7 +604,7 @@ public class TestPlayer implements Player {
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}
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}
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} else if ((permanent.getName() + "-" + permanent.getExpansionSetCode()).equals(targetName)) {
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if (target.isNotTarget() || ((TargetPermanent) target).canTarget(computerPlayer.getId(), permanent.getId(), null, game)) {
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if (target.isNotTarget() || ((TargetPermanent) target).canTarget(computerPlayer.getId(), permanent.getId(), source, game)) {
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if ((permanent.isCopy() && !originOnly) || (!permanent.isCopy() && !copyOnly)) {
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target.add(permanent.getId(), game);
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targetFound = true;
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