From 4446f073063e91ca5b0dc627f253899221aa905f Mon Sep 17 00:00:00 2001 From: jeffwadsworth Date: Thu, 27 Feb 2020 11:46:53 -0600 Subject: [PATCH] - Fixed #6299 --- Mage.Sets/src/mage/cards/o/OranRiefHydra.java | 20 ++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/Mage.Sets/src/mage/cards/o/OranRiefHydra.java b/Mage.Sets/src/mage/cards/o/OranRiefHydra.java index fab442f4267..c07bba71476 100644 --- a/Mage.Sets/src/mage/cards/o/OranRiefHydra.java +++ b/Mage.Sets/src/mage/cards/o/OranRiefHydra.java @@ -1,4 +1,3 @@ - package mage.cards.o; import java.util.UUID; @@ -27,7 +26,7 @@ import mage.target.targetpointer.FixedTarget; public final class OranRiefHydra extends CardImpl { public OranRiefHydra(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{G}{G}"); + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}{G}"); this.subtype.add(SubType.HYDRA); this.power = new MageInt(5); this.toughness = new MageInt(5); @@ -35,7 +34,8 @@ public final class OranRiefHydra extends CardImpl { // Trample this.addAbility(TrampleAbility.getInstance()); - // Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. + // Landfall — Whenever a land enters the battlefield + // under your control, put a +1/+1 counter on Oran-Rief Hydra. // If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. this.addAbility(new OranRiefHydraTriggeredAbility()); } @@ -52,7 +52,8 @@ public final class OranRiefHydra extends CardImpl { class OranRiefHydraTriggeredAbility extends TriggeredAbilityImpl { - private static final String text = "Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on {this}. " + private static final String text = "Landfall — Whenever a " + + "land enters the battlefield under your control, put a +1/+1 counter on {this}. " + "If that land is a Forest, put two +1/+1 counters on {this} instead."; public OranRiefHydraTriggeredAbility() { @@ -115,10 +116,15 @@ class OranRiefHydraEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { - Permanent land = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source)); + // the LKI of the land to verify the last-known land type + Permanent landLKI = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source)); + Permanent land = game.getPermanent(getTargetPointer().getFirst(game, source)); Permanent sourcePermanent = game.getPermanent(source.getSourceId()); - if (land != null && sourcePermanent != null) { - if (land.hasSubtype(SubType.FOREST, game)) { + // the land must be on the battlefield when the trigger resolves + if (land != null + && landLKI != null + && sourcePermanent != null) { + if (landLKI.hasSubtype(SubType.FOREST, game)) { sourcePermanent.addCounters(CounterType.P1P1.createInstance(2), source, game); } else { sourcePermanent.addCounters(CounterType.P1P1.createInstance(), source, game);