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- Fixed #8067. Included weirddan455 fixes to Kardur Doomscourge as well. Added support for "remove from combat" to the 2 cards. Note that attacking creatures put into the graveyard is a special case. Test will follow.
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5 changed files with 137 additions and 24 deletions
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.abilities.common;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import static mage.game.events.GameEvent.EventType.DECLARE_ATTACKERS_STEP;
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import static mage.game.events.GameEvent.EventType.END_COMBAT_STEP_POST;
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import static mage.game.events.GameEvent.EventType.REMOVED_FROM_COMBAT;
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import static mage.game.events.GameEvent.EventType.ZONE_CHANGE;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author weirddan455 and jeffwadsworth
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*/
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public class AttackingCreaturePutIntoGraveyardTriggeredAbility extends TriggeredAbilityImpl {
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protected FilterPermanent filterPermanent;
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private final boolean onlyToControllerGraveyard;
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private final boolean itDies;
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public AttackingCreaturePutIntoGraveyardTriggeredAbility(Effect effect, FilterPermanent filterPermanent, Boolean onlyToControllerGraveyard, Boolean itDies, Boolean optional) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.filterPermanent = filterPermanent;
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this.onlyToControllerGraveyard = onlyToControllerGraveyard;
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this.itDies = itDies;
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}
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private AttackingCreaturePutIntoGraveyardTriggeredAbility(final AttackingCreaturePutIntoGraveyardTriggeredAbility ability) {
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super(ability);
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this.filterPermanent = ability.filterPermanent;
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this.onlyToControllerGraveyard = ability.onlyToControllerGraveyard;
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this.itDies = ability.itDies;
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}
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@Override
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public AttackingCreaturePutIntoGraveyardTriggeredAbility copy() {
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return new AttackingCreaturePutIntoGraveyardTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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switch (event.getType()) {
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case DECLARE_ATTACKERS_STEP:
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case END_COMBAT_STEP_POST:
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case ZONE_CHANGE:
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case REMOVED_FROM_COMBAT:
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return true;
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default:
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return false;
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}
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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switch (event.getType()) {
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case DECLARE_ATTACKERS_STEP:
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null
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&& !filterPermanent.match(permanent, game)) {
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return false;
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}
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game.getState().setValue(this.getSourceId() + "Attackers", game.getCombat().getAttackers());
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return false;
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case END_COMBAT_STEP_POST:
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game.getState().setValue(this.getSourceId() + "Attackers", null);
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return false;
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case ZONE_CHANGE:
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD
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&& zEvent.getToZone() == Zone.GRAVEYARD) {
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if (onlyToControllerGraveyard
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&& !this.isControlledBy(game.getOwnerId(zEvent.getTargetId()))) {
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return false;
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}
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if (itDies
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&& !zEvent.isDiesEvent()) {
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return false;
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}
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List<UUID> attackers = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
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return attackers != null
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&& attackers.contains(zEvent.getTargetId());
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}
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case REMOVED_FROM_COMBAT:
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// a card removed from combat is no longer an attacker or blocker so remove it from the list
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if (game.isSimulation()) { // a simulated game will always choose to apply any triggered effect IE: Gustcloak Savior
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return false;
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}
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List<UUID> attackersList = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
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if (attackersList != null
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&& attackersList.contains(event.getTargetId())) {
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attackersList.remove(event.getTargetId());
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game.getState().setValue(this.getSourceId() + "Attackers", attackersList);
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}
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default:
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return false;
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}
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}
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@Override
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public String getTriggerPhrase() {
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if (itDies) {
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return "Whenever " + filterPermanent.getMessage() + " dies, ";
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}
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return "Whenever " + filterPermanent.getMessage() + " is put into " + (onlyToControllerGraveyard ? "your" : "a")
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+ " graveyard from the battlefield, ";
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}
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}
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@ -354,8 +354,8 @@ public class Combat implements Serializable, Copyable<Combat> {
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if (game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARING_ATTACKERS, attackingPlayerId, attackingPlayerId))
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|| (!canBand && !canBandWithOther)
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|| !player.chooseUse(Outcome.Benefit,
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(isBanded ? "Band " + attacker.getLogName()
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+ " with another " : "Form a band with " + attacker.getLogName() + " and an ")
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(isBanded ? "Band " + attacker.getLogName()
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+ " with another " : "Form a band with " + attacker.getLogName() + " and an ")
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+ "attacking creature?", null, game)) {
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break;
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}
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@ -573,7 +573,7 @@ public class Combat implements Serializable, Copyable<Combat> {
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* Handle the blocker selection process
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*
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* @param blockController player that controls how to block, if null the
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* defender is the controller
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* defender is the controller
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* @param game
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*/
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public void selectBlockers(Player blockController, Ability source, Game game) {
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@ -1390,7 +1390,7 @@ public class Combat implements Serializable, Copyable<Combat> {
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* @param playerId
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* @param game
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* @param solveBanding check whether also add creatures banded with
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* attackerId
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* attackerId
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*/
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public void addBlockingGroup(UUID blockerId, UUID attackerId, UUID playerId, Game game, boolean solveBanding) {
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Permanent blocker = game.getPermanent(blockerId);
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@ -1463,6 +1463,7 @@ public class Combat implements Serializable, Copyable<Combat> {
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creature.clearBandedCards();
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blockingGroups.remove(creatureId);
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if (result && withInfo) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.REMOVED_FROM_COMBAT, creatureId, null, null));
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game.informPlayers(creature.getLogName() + " removed from combat");
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}
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}
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@ -457,6 +457,7 @@ public class GameEvent implements Serializable {
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ROOM_ENTERED,
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VENTURE, VENTURED,
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DUNGEON_COMPLETED,
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REMOVED_FROM_COMBAT, // targetId id of permanent removed from combat
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//custom events
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CUSTOM_EVENT
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}
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