Combine Final Fortune's effect into AddExtraTurnControllerEffect. Implement cards: Last Chance and Warrior's Oath

This commit is contained in:
LoneFox 2015-09-12 19:27:42 +03:00
parent d2a97b0b64
commit 43bf34613d
6 changed files with 288 additions and 115 deletions

View file

@ -27,10 +27,16 @@
*/
package mage.abilities.effects.common.turn;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.LoseGameSourceControllerEffect;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.turn.TurnMod;
import mage.players.Player;
@ -39,13 +45,24 @@ import mage.players.Player;
*/
public class AddExtraTurnControllerEffect extends OneShotEffect {
private final boolean loseGameAtEnd;
public AddExtraTurnControllerEffect() {
super(Outcome.ExtraTurn);
this(false);
}
public AddExtraTurnControllerEffect(boolean loseGameAtEnd) {
super(loseGameAtEnd ? Outcome.AIDontUseIt : Outcome.ExtraTurn);
this.loseGameAtEnd = loseGameAtEnd;
staticText = "Take an extra turn after this one";
if(loseGameAtEnd) {
staticText += ". At the beginning of that turn's end step, you lose the game";
}
}
public AddExtraTurnControllerEffect(final AddExtraTurnControllerEffect effect) {
super(effect);
this.loseGameAtEnd = effect.loseGameAtEnd;
}
@Override
@ -57,9 +74,55 @@ public class AddExtraTurnControllerEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
game.getState().getTurnMods().add(new TurnMod(player.getId(), false));
TurnMod extraTurn = new TurnMod(player.getId(), false);
game.getState().getTurnMods().add(extraTurn);
if(loseGameAtEnd) {
LoseGameDelayedTriggeredAbility delayedTriggeredAbility = new LoseGameDelayedTriggeredAbility();
delayedTriggeredAbility.setSourceId(source.getSourceId());
delayedTriggeredAbility.setControllerId(source.getControllerId());
delayedTriggeredAbility.setConnectedTurnMod(extraTurn.getId());
game.addDelayedTriggeredAbility(delayedTriggeredAbility);
}
}
return true;
}
}
}
class LoseGameDelayedTriggeredAbility extends DelayedTriggeredAbility {
private UUID connectedTurnMod;
public LoseGameDelayedTriggeredAbility() {
super(new LoseGameSourceControllerEffect(), Duration.EndOfGame);
}
public LoseGameDelayedTriggeredAbility(final LoseGameDelayedTriggeredAbility ability) {
super(ability);
this.connectedTurnMod = ability.connectedTurnMod;
}
@Override
public LoseGameDelayedTriggeredAbility copy() {
return new LoseGameDelayedTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.END_TURN_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return connectedTurnMod != null && connectedTurnMod.equals(game.getState().getTurnId());
}
public void setConnectedTurnMod(UUID connectedTurnMod) {
this.connectedTurnMod = connectedTurnMod;
}
@Override
public String getRule() {
return "At the beginning of that turn's end step, you lose the game";
}
}