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updated cost adjustment for Mobilized District, added test
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2 changed files with 85 additions and 51 deletions
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package org.mage.test.cards.single.war;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author TheELk801
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*/
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public class MobilizedDistrictTest extends CardTestPlayerBase {
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@Test
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public void testActivate() {
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addCard(Zone.BATTLEFIELD, playerA, "Mobilized District");
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Isamaru, Hound of Konda");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{4}");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertAllCommandsUsed();
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assertPowerToughness(playerA, "Mobilized District", 3, 3);
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}
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@Test
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public void testActivate2() {
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addCard(Zone.BATTLEFIELD, playerA, "Mobilized District");
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Isamaru, Hound of Konda");
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addCard(Zone.BATTLEFIELD, playerA, "Rhys the Redeemed");
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addCard(Zone.HAND, playerA, "Wrath of God");
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// Activating costs {2}, have enough to activate exactly twice
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{4}");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{4}");
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// Remove legends
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Wrath of God");
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// Activating costs {4} now
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activateAbility(5, PhaseStep.PRECOMBAT_MAIN, playerA, "{4}");
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setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertAllCommandsUsed();
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assertPowerToughness(playerA, "Mobilized District", 3, 3);
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assertTappedCount("Mobilized District", true, 1);
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assertTappedCount("Plains", true, 3);
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}
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}
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