[OTJ] Implement Rambling Possum

This commit is contained in:
theelk801 2024-03-31 10:27:21 -04:00
parent 4b05099f65
commit 438fc677f7
5 changed files with 181 additions and 0 deletions

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@ -0,0 +1,98 @@
package mage.cards.r;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksWhileSaddledTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.keyword.SaddleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.SaddledSourceThisTurnPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.watchers.common.SaddledMountWatcher;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public final class RamblingPossum extends CardImpl {
public RamblingPossum(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}");
this.subtype.add(SubType.POSSUM);
this.subtype.add(SubType.MOUNT);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever Rambling Possum attacks while saddled, it gains +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.
Ability ability = new AttacksWhileSaddledTriggeredAbility(new BoostSourceEffect(
1, 2, Duration.EndOfTurn, "it"
));
ability.addEffect(new RamblingPossumEffect());
this.addAbility(ability, new SaddledMountWatcher());
// Saddle 1
this.addAbility(new SaddleAbility(1));
}
private RamblingPossum(final RamblingPossum card) {
super(card);
}
@Override
public RamblingPossum copy() {
return new RamblingPossum(this);
}
}
class RamblingPossumEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterCreaturePermanent("creatures that saddled it this turn");
static {
filter.add(SaddledSourceThisTurnPredicate.instance);
}
RamblingPossumEffect() {
super(Outcome.Benefit);
staticText = "then you may return any number of creatures that saddled it this turn to their owner's hand";
}
private RamblingPossumEffect(final RamblingPossumEffect effect) {
super(effect);
}
@Override
public RamblingPossumEffect copy() {
return new RamblingPossumEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
TargetPermanent target = new TargetPermanent(0, Integer.MAX_VALUE, filter, true);
player.choose(outcome, target, source, game);
Set<Permanent> permanents = target
.getTargets()
.stream()
.map(game::getPermanent)
.filter(Objects::nonNull)
.collect(Collectors.toSet());
return player.moveCards(permanents, Zone.HAND, source, game);
}
}

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@ -150,6 +150,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
cards.add(new SetCardInfo("Quilled Charger", 139, Rarity.COMMON, mage.cards.q.QuilledCharger.class));
cards.add(new SetCardInfo("Railway Brawler", 175, Rarity.MYTHIC, mage.cards.r.RailwayBrawler.class));
cards.add(new SetCardInfo("Rakish Crew", 99, Rarity.UNCOMMON, mage.cards.r.RakishCrew.class));
cards.add(new SetCardInfo("Rambling Possum", 176, Rarity.UNCOMMON, mage.cards.r.RamblingPossum.class));
cards.add(new SetCardInfo("Rattleback Apothecary", 100, Rarity.UNCOMMON, mage.cards.r.RattlebackApothecary.class));
cards.add(new SetCardInfo("Raucous Entertainer", 177, Rarity.UNCOMMON, mage.cards.r.RaucousEntertainer.class));
cards.add(new SetCardInfo("Raven of Fell Omens", 101, Rarity.COMMON, mage.cards.r.RavenOfFellOmens.class));

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@ -316,6 +316,7 @@ public enum SubType {
PIRATE("Pirate", SubTypeSet.CreatureType),
PLANT("Plant", SubTypeSet.CreatureType),
PORCUPINE("Porcupine", SubTypeSet.CreatureType),
POSSUM("Possum", SubTypeSet.CreatureType),
PRAETOR("Praetor", SubTypeSet.CreatureType),
PRIMARCH("Primarch", SubTypeSet.CreatureType),
PRISM("Prism", SubTypeSet.CreatureType),

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package mage.filter.predicate.permanent;
import mage.filter.predicate.ObjectSourcePlayer;
import mage.filter.predicate.ObjectSourcePlayerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.watchers.common.SaddledMountWatcher;
/**
* @author TheElk801
*/
public enum SaddledSourceThisTurnPredicate implements ObjectSourcePlayerPredicate<Permanent> {
instance;
@Override
public boolean apply(ObjectSourcePlayer<Permanent> input, Game game) {
return SaddledMountWatcher.checkIfSaddledThisTurn(
input.getObject(), input.getSource().getSourcePermanentOrLKI(game), game
);
}
@Override
public String toString() {
return "saddled {this} this turn";
}
}

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@ -0,0 +1,55 @@
package mage.watchers.common;
import mage.MageObjectReference;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.watchers.Watcher;
import java.util.*;
/**
* @author TheElk801
*/
public class SaddledMountWatcher extends Watcher {
private final Map<MageObjectReference, Set<MageObjectReference>> saddleMap = new HashMap<>();
public SaddledMountWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.SADDLED_MOUNT) {
saddleMap.computeIfAbsent(new MageObjectReference(event.getSourceId(), game), x -> new HashSet<>())
.add(new MageObjectReference(event.getTargetId(), game));
}
}
@Override
public void reset() {
super.reset();
saddleMap.clear();
}
public static boolean checkIfSaddledThisTurn(Permanent saddler, Permanent mount, Game game) {
return game
.getState()
.getWatcher(SaddledMountWatcher.class)
.saddleMap
.getOrDefault(new MageObjectReference(mount, game), Collections.emptySet())
.stream()
.anyMatch(mor -> mor.refersTo(saddler, game));
}
public static int getSaddleCount(Permanent vehicle, Game game) {
return game
.getState()
.getWatcher(SaddledMountWatcher.class)
.saddleMap
.getOrDefault(new MageObjectReference(vehicle, game), Collections.emptySet())
.size();
}
}