cleanup config settings and files

This commit is contained in:
betasteward 2015-08-24 10:57:40 -04:00
parent a0f02fc8b7
commit 432c8ddaa0
11 changed files with 10 additions and 239 deletions

View file

@ -2,16 +2,8 @@
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Config.xsd">
<!--
serverAddress - ip of the XMage server. Set it to "0.0.0.0" for local host or to the IP the server should use
serverName - name of the XMage server
port - the port the primary server socket is bound to
secondaryBindPort - the port to which the secondary server socket is to be bound. if "-1" is set , an arbitrary port is selected.
backlogSize - the preferred number of unaccepted incoming connections allowed at a given time. The actual number may be greater
than the specified backlog. When the queue is full, further connection requests are rejected. The JBoss default value is 200
numAcceptThreads - the number of threads listening on the ServerSocket. The JBoss default value is 1
maxPoolSize - the maximum number of ServerThreads that can exist at any given time. The JBoss default value is 300
leasePeriod - To turn on server side connection failure detection of remoting clients, it is necessary to satisfy two criteria.
The first is that the client lease period is set and is a value greater than 0. The value is represented in milliseconds.
The client lease period can be set by either the 'clientLeasePeriod' attribute within the Connector configuration or by calling the Connector method
maxGameThreads - Number of games that can be started simultanously on the server
maxSecondsIdle - Number of seconds after that a game is auto conceded by the player that was idle for such a time
minUserNameLength - minmal allowed length of a user name to connect to the server
@ -19,15 +11,10 @@
userNamePattern - pattern for user name validity check
maxAiOpponents - number of allowed AI opponents on the server
saveGameActivated - allow game save and replay options (not working correctly yet)
useSSL - if set to "true" then SSL encryption will be used - will not provide trust verification
-->
<server serverAddress="0.0.0.0"
serverName="mage-server"
<server serverName="mage-server"
port="17171"
secondaryBindPort="17179"
backlogSize="200"
numAcceptThreads="2"
maxPoolSize="300"
leasePeriod="5000"
maxGameThreads="10"
maxSecondsIdle="600"
minUserNameLength="3"

View file

@ -1,14 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Config.xsd">
<server serverAddress="0.0.0.0"
serverName="mage-server"
<server serverName="mage-server"
port="17171"
secondaryBindPort="-1"
backlogSize="200"
numAcceptThreads="2"
maxPoolSize="300"
leasePeriod="5000"
maxGameThreads="10"
maxSecondsIdle="600"
minUserNameLength="3"

View file

@ -196,7 +196,7 @@ public class ServerMain implements MageServer {
server = new Server(instance);
server.start(config.getPort(), config.isUseSSL());
} catch (Exception ex) {
logger.fatal("Failed to start server - " + config.getServerAddress(), ex);
logger.fatal("Failed to start server - " + config.getServerName(), ex);
}
}

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@ -1,82 +0,0 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.util;
import java.io.IOException;
import java.util.Properties;
import org.apache.log4j.Logger;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class Config {
private static final Logger logger = Logger.getLogger(Config.class);
static {
Properties p = new Properties();
try {
p.load(Config.class.getResourceAsStream("resources/config.properties"));
} catch (IOException ex) {
logger.fatal("Config error", ex);
}
port = Integer.parseInt(p.getProperty("port"));
secondaryBindPort = Integer.parseInt(p.getProperty("secondaryBindPort"));
backlogSize = Integer.parseInt(p.getProperty("backlogSize"));
numAcceptThreads = Integer.parseInt(p.getProperty("numAcceptThreads"));
maxPoolSize = Integer.parseInt(p.getProperty("numPoolSize"));
leasePeriod = Integer.parseInt(p.getProperty("leasePeriod"));
remoteServer = p.getProperty("remote-server");
maxGameThreads = Integer.parseInt(p.getProperty("max-game-threads"));
maxSecondsIdle = Integer.parseInt(p.getProperty("max-seconds-idle"));
minUserNameLength = Integer.parseInt(p.getProperty("minUserNameLength"));
maxUserNameLength = Integer.parseInt(p.getProperty("maxUserNameLength"));
userNamePattern = p.getProperty("userNamePattern");
saveGameActivated = Boolean.parseBoolean(p.getProperty("saveGameActivated"));
useSSL = Boolean.parseBoolean(p.getProperty("useSSL"));
}
public static final String remoteServer;
public static final int port;
public static final int secondaryBindPort;
public static final int backlogSize;
public static final int numAcceptThreads;
public static final int maxPoolSize;
public static final int leasePeriod;
public static final int maxGameThreads;
public static final int maxSecondsIdle;
public static final int minUserNameLength;
public static final int maxUserNameLength;
public static final String userNamePattern;
public static final boolean saveGameActivated;
public static final boolean useSSL;
}

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@ -1,84 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="config">
<xs:complexType>
<xs:sequence>
<xs:element ref="server"/>
<xs:element ref="playerTypes"/>
<xs:element ref="gameTypes"/>
<xs:element ref="draftTypes"/>
<xs:element ref="deckTypes"/>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="server">
<xs:complexType>
<xs:attribute name="serverAddress" type="xs:string" use="required"/>
<xs:attribute name="serverName" type="xs:string" use="required"/>
<xs:attribute name="port" type="xs:positiveInteger" use="required"/>
<xs:attribute name="secondaryBindPort" type="xs:integer" use="required"/>
<xs:attribute name="backlogSize" type="xs:positiveInteger" use="required"/>
<xs:attribute name="numAcceptThreads" type="xs:positiveInteger" use="required"/>
<xs:attribute name="maxPoolSize" type="xs:positiveInteger" use="required"/>
<xs:attribute name="leasePeriod" type="xs:positiveInteger" use="required"/>
<xs:attribute name="maxGameThreads" type="xs:positiveInteger" use="required"/>
<xs:attribute name="maxSecondsIdle" type="xs:positiveInteger" use="required"/>
<xs:attribute name="minUserNameLength" type="xs:positiveInteger" use="required"/>
<xs:attribute name="maxUserNameLength" type="xs:positiveInteger" use="required"/>
<xs:attribute name="userNamePattern" type="xs:string" use="required"/>
<xs:attribute name="maxAiOpponents" type="xs:string" use="optional"/>
<xs:attribute name="saveGameActivated" type="xs:boolean" use="optional"/>
<xs:attribute name="useSSL" type="xs:boolean" use="optional"/>
</xs:complexType>
</xs:element>
<xs:complexType name="plugin">
<xs:attribute name="name" type="xs:string"/>
<xs:attribute name="jar" type="xs:string"/>
<xs:attribute name="className" type="xs:string"/>
</xs:complexType>
<xs:complexType name="gamePlugin">
<xs:complexContent>
<xs:extension base="plugin">
<xs:attribute name="typeName" type="xs:string"/>
</xs:extension>
</xs:complexContent>
</xs:complexType>
<xs:element name="playerTypes">
<xs:complexType>
<xs:sequence>
<xs:element name="playerType" type="plugin" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="gameTypes">
<xs:complexType>
<xs:sequence>
<xs:element name="gameType" type="gamePlugin" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="draftTypes">
<xs:complexType>
<xs:sequence>
<xs:element name="draftType" type="plugin" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="deckTypes">
<xs:complexType>
<xs:sequence>
<xs:element name="deckType" type="plugin" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>

View file

@ -63,10 +63,6 @@ public class ConfigSettings {
}
}
public String getServerAddress() {
return config.getServer().getServerAddress();
}
public String getServerName() {
return config.getServer().getServerName();
}

View file

@ -1,14 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Config.xsd">
<server serverAddress="0.0.0.0"
serverName="mage-server"
port="17171"
secondaryBindPort="-1"
backlogSize="200"
numAcceptThreads="2"
maxPoolSize="300"
leasePeriod="5000"
<server serverName="mage-server"
port="17171"
maxGameThreads="10"
maxSecondsIdle="600"
minUserNameLength="3"

View file

@ -17,16 +17,10 @@
<xs:element name="server">
<xs:complexType>
<xs:attribute name="serverAddress" type="xs:string" use="required"/>
<xs:attribute name="serverName" type="xs:string" use="required"/>
<xs:attribute name="port" type="xs:positiveInteger" use="required"/>
<xs:attribute name="maxGameThreads" type="xs:positiveInteger" use="required"/>
<xs:attribute name="maxSecondsIdle" type="xs:positiveInteger" use="required"/>
<xs:attribute name="secondaryBindPort" type="xs:integer" use="required"/>
<xs:attribute name="backlogSize" type="xs:positiveInteger" use="required"/>
<xs:attribute name="numAcceptThreads" type="xs:positiveInteger" use="required"/>
<xs:attribute name="maxPoolSize" type="xs:positiveInteger" use="required"/>
<xs:attribute name="leasePeriod" type="xs:positiveInteger" use="required"/>
<xs:attribute name="minUserNameLength" type="xs:positiveInteger" use="required"/>
<xs:attribute name="maxUserNameLength" type="xs:positiveInteger" use="required"/>
<xs:attribute name="userNamePattern" type="xs:string" use="required"/>