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synced 2026-01-10 04:42:07 -08:00
cleanup config settings and files
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parent
a0f02fc8b7
commit
432c8ddaa0
11 changed files with 10 additions and 239 deletions
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@ -2,16 +2,8 @@
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<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Config.xsd">
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<!--
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serverAddress - ip of the XMage server. Set it to "0.0.0.0" for local host or to the IP the server should use
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serverName - name of the XMage server
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port - the port the primary server socket is bound to
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secondaryBindPort - the port to which the secondary server socket is to be bound. if "-1" is set , an arbitrary port is selected.
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backlogSize - the preferred number of unaccepted incoming connections allowed at a given time. The actual number may be greater
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than the specified backlog. When the queue is full, further connection requests are rejected. The JBoss default value is 200
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numAcceptThreads - the number of threads listening on the ServerSocket. The JBoss default value is 1
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maxPoolSize - the maximum number of ServerThreads that can exist at any given time. The JBoss default value is 300
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leasePeriod - To turn on server side connection failure detection of remoting clients, it is necessary to satisfy two criteria.
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The first is that the client lease period is set and is a value greater than 0. The value is represented in milliseconds.
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The client lease period can be set by either the 'clientLeasePeriod' attribute within the Connector configuration or by calling the Connector method
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maxGameThreads - Number of games that can be started simultanously on the server
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maxSecondsIdle - Number of seconds after that a game is auto conceded by the player that was idle for such a time
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minUserNameLength - minmal allowed length of a user name to connect to the server
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@ -19,15 +11,10 @@
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userNamePattern - pattern for user name validity check
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maxAiOpponents - number of allowed AI opponents on the server
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saveGameActivated - allow game save and replay options (not working correctly yet)
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useSSL - if set to "true" then SSL encryption will be used - will not provide trust verification
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-->
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<server serverAddress="0.0.0.0"
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serverName="mage-server"
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<server serverName="mage-server"
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port="17171"
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secondaryBindPort="17179"
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backlogSize="200"
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numAcceptThreads="2"
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maxPoolSize="300"
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leasePeriod="5000"
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maxGameThreads="10"
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maxSecondsIdle="600"
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minUserNameLength="3"
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@ -1,14 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Config.xsd">
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<server serverAddress="0.0.0.0"
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serverName="mage-server"
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<server serverName="mage-server"
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port="17171"
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secondaryBindPort="-1"
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backlogSize="200"
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numAcceptThreads="2"
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maxPoolSize="300"
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leasePeriod="5000"
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maxGameThreads="10"
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maxSecondsIdle="600"
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minUserNameLength="3"
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@ -196,7 +196,7 @@ public class ServerMain implements MageServer {
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server = new Server(instance);
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server.start(config.getPort(), config.isUseSSL());
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} catch (Exception ex) {
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logger.fatal("Failed to start server - " + config.getServerAddress(), ex);
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logger.fatal("Failed to start server - " + config.getServerName(), ex);
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}
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}
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@ -1,82 +0,0 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.server.util;
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import java.io.IOException;
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import java.util.Properties;
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import org.apache.log4j.Logger;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class Config {
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private static final Logger logger = Logger.getLogger(Config.class);
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static {
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Properties p = new Properties();
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try {
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p.load(Config.class.getResourceAsStream("resources/config.properties"));
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} catch (IOException ex) {
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logger.fatal("Config error", ex);
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}
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port = Integer.parseInt(p.getProperty("port"));
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secondaryBindPort = Integer.parseInt(p.getProperty("secondaryBindPort"));
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backlogSize = Integer.parseInt(p.getProperty("backlogSize"));
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numAcceptThreads = Integer.parseInt(p.getProperty("numAcceptThreads"));
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maxPoolSize = Integer.parseInt(p.getProperty("numPoolSize"));
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leasePeriod = Integer.parseInt(p.getProperty("leasePeriod"));
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remoteServer = p.getProperty("remote-server");
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maxGameThreads = Integer.parseInt(p.getProperty("max-game-threads"));
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maxSecondsIdle = Integer.parseInt(p.getProperty("max-seconds-idle"));
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minUserNameLength = Integer.parseInt(p.getProperty("minUserNameLength"));
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maxUserNameLength = Integer.parseInt(p.getProperty("maxUserNameLength"));
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userNamePattern = p.getProperty("userNamePattern");
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saveGameActivated = Boolean.parseBoolean(p.getProperty("saveGameActivated"));
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useSSL = Boolean.parseBoolean(p.getProperty("useSSL"));
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}
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public static final String remoteServer;
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public static final int port;
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public static final int secondaryBindPort;
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public static final int backlogSize;
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public static final int numAcceptThreads;
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public static final int maxPoolSize;
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public static final int leasePeriod;
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public static final int maxGameThreads;
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public static final int maxSecondsIdle;
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public static final int minUserNameLength;
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public static final int maxUserNameLength;
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public static final String userNamePattern;
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public static final boolean saveGameActivated;
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public static final boolean useSSL;
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}
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@ -1,84 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
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<xs:element name="config">
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<xs:complexType>
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<xs:sequence>
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<xs:element ref="server"/>
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<xs:element ref="playerTypes"/>
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<xs:element ref="gameTypes"/>
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<xs:element ref="draftTypes"/>
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<xs:element ref="deckTypes"/>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="server">
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<xs:complexType>
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<xs:attribute name="serverAddress" type="xs:string" use="required"/>
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<xs:attribute name="serverName" type="xs:string" use="required"/>
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<xs:attribute name="port" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="secondaryBindPort" type="xs:integer" use="required"/>
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<xs:attribute name="backlogSize" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="numAcceptThreads" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="maxPoolSize" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="leasePeriod" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="maxGameThreads" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="maxSecondsIdle" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="minUserNameLength" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="maxUserNameLength" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="userNamePattern" type="xs:string" use="required"/>
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<xs:attribute name="maxAiOpponents" type="xs:string" use="optional"/>
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<xs:attribute name="saveGameActivated" type="xs:boolean" use="optional"/>
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<xs:attribute name="useSSL" type="xs:boolean" use="optional"/>
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</xs:complexType>
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</xs:element>
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<xs:complexType name="plugin">
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<xs:attribute name="name" type="xs:string"/>
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<xs:attribute name="jar" type="xs:string"/>
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<xs:attribute name="className" type="xs:string"/>
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</xs:complexType>
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<xs:complexType name="gamePlugin">
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<xs:complexContent>
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<xs:extension base="plugin">
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<xs:attribute name="typeName" type="xs:string"/>
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</xs:extension>
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</xs:complexContent>
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</xs:complexType>
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<xs:element name="playerTypes">
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<xs:complexType>
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<xs:sequence>
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<xs:element name="playerType" type="plugin" maxOccurs="unbounded"/>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="gameTypes">
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<xs:complexType>
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<xs:sequence>
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<xs:element name="gameType" type="gamePlugin" maxOccurs="unbounded"/>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="draftTypes">
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<xs:complexType>
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<xs:sequence>
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<xs:element name="draftType" type="plugin" maxOccurs="unbounded"/>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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<xs:element name="deckTypes">
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<xs:complexType>
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<xs:sequence>
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<xs:element name="deckType" type="plugin" maxOccurs="unbounded"/>
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</xs:sequence>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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@ -63,10 +63,6 @@ public class ConfigSettings {
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}
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}
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public String getServerAddress() {
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return config.getServer().getServerAddress();
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}
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public String getServerName() {
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return config.getServer().getServerName();
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}
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@ -1,14 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Config.xsd">
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<server serverAddress="0.0.0.0"
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serverName="mage-server"
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port="17171"
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secondaryBindPort="-1"
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backlogSize="200"
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numAcceptThreads="2"
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maxPoolSize="300"
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leasePeriod="5000"
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<server serverName="mage-server"
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port="17171"
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maxGameThreads="10"
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maxSecondsIdle="600"
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minUserNameLength="3"
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@ -17,16 +17,10 @@
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<xs:element name="server">
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<xs:complexType>
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<xs:attribute name="serverAddress" type="xs:string" use="required"/>
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<xs:attribute name="serverName" type="xs:string" use="required"/>
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<xs:attribute name="port" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="maxGameThreads" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="maxSecondsIdle" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="secondaryBindPort" type="xs:integer" use="required"/>
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<xs:attribute name="backlogSize" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="numAcceptThreads" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="maxPoolSize" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="leasePeriod" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="minUserNameLength" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="maxUserNameLength" type="xs:positiveInteger" use="required"/>
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<xs:attribute name="userNamePattern" type="xs:string" use="required"/>
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