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implement [EOE] Territorial Bruntar
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118
Mage.Sets/src/mage/cards/t/TerritorialBruntar.java
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118
Mage.Sets/src/mage/cards/t/TerritorialBruntar.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LandfallAbility;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.ReachAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class TerritorialBruntar extends CardImpl {
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public TerritorialBruntar(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
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this.subtype.add(SubType.BEAST);
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this.power = new MageInt(6);
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this.toughness = new MageInt(6);
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// Reach
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this.addAbility(ReachAbility.getInstance());
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// Landfall — Whenever a land you control enters, exile cards from the top of your library until you exile a nonland card. You may cast that card this turn.
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this.addAbility(new LandfallAbility(new TerritorialBruntarEffect()));
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}
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private TerritorialBruntar(final TerritorialBruntar card) {
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super(card);
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}
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@Override
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public TerritorialBruntar copy() {
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return new TerritorialBruntar(this);
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}
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}
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class TerritorialBruntarEffect extends OneShotEffect {
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TerritorialBruntarEffect() {
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super(Outcome.Benefit);
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staticText = "exile cards from the top of your library until you exile a nonland card. You may cast that card this turn";
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}
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private TerritorialBruntarEffect(final TerritorialBruntarEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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boolean didSomething = false;
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for (Card card : controller.getLibrary().getCards(game)) {
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didSomething |= controller.moveCards(card, Zone.EXILED, source, game);
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if (game.getState().getZone(card.getId()) == Zone.EXILED && !card.isLand(game)) {
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ContinuousEffect effect = new TerritorialBruntarAsThoughEffect();
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effect.setTargetPointer(new FixedTarget(card, game));
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game.addEffect(effect, source);
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return true;
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}
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}
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return didSomething;
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}
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@Override
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public TerritorialBruntarEffect copy() {
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return new TerritorialBruntarEffect(this);
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}
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}
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class TerritorialBruntarAsThoughEffect extends AsThoughEffectImpl {
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TerritorialBruntarAsThoughEffect() {
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super(AsThoughEffectType.CAST_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
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staticText = "you may cast that card this turn";
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}
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private TerritorialBruntarAsThoughEffect(final TerritorialBruntarAsThoughEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public TerritorialBruntarAsThoughEffect copy() {
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return new TerritorialBruntarAsThoughEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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UUID targetId = getTargetPointer().getFirst(game, source);
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if (targetId == null) {
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// cleanup if the target is no longer in the exile
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discard();
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return false;
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}
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return targetId.equals(objectId)
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&& source.isControlledBy(affectedControllerId)
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&& Zone.EXILED == game.getState().getZone(objectId);
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}
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}
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@ -301,6 +301,7 @@ public final class EdgeOfEternities extends ExpansionSet {
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cards.add(new SetCardInfo("Terrapact Intimidator", 164, Rarity.UNCOMMON, mage.cards.t.TerrapactIntimidator.class));
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cards.add(new SetCardInfo("Terrapact Intimidator", 164, Rarity.UNCOMMON, mage.cards.t.TerrapactIntimidator.class));
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cards.add(new SetCardInfo("Terrasymbiosis", 210, Rarity.RARE, mage.cards.t.Terrasymbiosis.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Terrasymbiosis", 210, Rarity.RARE, mage.cards.t.Terrasymbiosis.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Terrasymbiosis", 312, Rarity.RARE, mage.cards.t.Terrasymbiosis.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Terrasymbiosis", 312, Rarity.RARE, mage.cards.t.Terrasymbiosis.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Territorial Bruntar", 165, Rarity.UNCOMMON, mage.cards.t.TerritorialBruntar.class));
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cards.add(new SetCardInfo("Tezzeret, Cruel Captain", 2, Rarity.MYTHIC, mage.cards.t.TezzeretCruelCaptain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Tezzeret, Cruel Captain", 2, Rarity.MYTHIC, mage.cards.t.TezzeretCruelCaptain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Tezzeret, Cruel Captain", 287, Rarity.MYTHIC, mage.cards.t.TezzeretCruelCaptain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Tezzeret, Cruel Captain", 287, Rarity.MYTHIC, mage.cards.t.TezzeretCruelCaptain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Dominion Bracelet", 239, Rarity.MYTHIC, mage.cards.t.TheDominionBracelet.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Dominion Bracelet", 239, Rarity.MYTHIC, mage.cards.t.TheDominionBracelet.class, NON_FULL_USE_VARIOUS));
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@ -0,0 +1,42 @@
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package org.mage.test.cards.single.eoe;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author Susucr
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*/
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public class TerritorialBruntarTest extends CardTestPlayerBase {
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/**
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* {@link mage.cards.t.TerritorialBruntar Territorial Bruntar} {4}{R}{R}
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* Creature — Beast
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* Reach
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* Landfall — Whenever a land you control enters, exile cards from the top of your library until you exile a nonland card. You may cast that card this turn.
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* 6/6
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*/
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private static final String bruntar = "Territorial Bruntar";
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@Test
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public void test_Simple() {
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addCard(Zone.BATTLEFIELD, playerA, bruntar);
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addCard(Zone.HAND, playerA, "Mountain", 1);
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skipInitShuffling();
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addCard(Zone.LIBRARY, playerA, "Lightning Bolt");
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addCard(Zone.LIBRARY, playerA, "Forest", 8);
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mountain");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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setStrictChooseMode(true);
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execute();
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assertTappedCount("Mountain", true, 1);
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assertExileCount(playerA, "Forest", 8);
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assertLife(playerB, 20 - 3);
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}
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}
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