implement [EOE] Territorial Bruntar

This commit is contained in:
Susucre 2025-07-18 17:47:48 +02:00
parent 9f144cd32e
commit 432b5f5559
3 changed files with 161 additions and 0 deletions

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@ -0,0 +1,118 @@
package mage.cards.t;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.LandfallAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.ReachAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author Susucr
*/
public final class TerritorialBruntar extends CardImpl {
public TerritorialBruntar(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
this.subtype.add(SubType.BEAST);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Reach
this.addAbility(ReachAbility.getInstance());
// Landfall Whenever a land you control enters, exile cards from the top of your library until you exile a nonland card. You may cast that card this turn.
this.addAbility(new LandfallAbility(new TerritorialBruntarEffect()));
}
private TerritorialBruntar(final TerritorialBruntar card) {
super(card);
}
@Override
public TerritorialBruntar copy() {
return new TerritorialBruntar(this);
}
}
class TerritorialBruntarEffect extends OneShotEffect {
TerritorialBruntarEffect() {
super(Outcome.Benefit);
staticText = "exile cards from the top of your library until you exile a nonland card. You may cast that card this turn";
}
private TerritorialBruntarEffect(final TerritorialBruntarEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
boolean didSomething = false;
for (Card card : controller.getLibrary().getCards(game)) {
didSomething |= controller.moveCards(card, Zone.EXILED, source, game);
if (game.getState().getZone(card.getId()) == Zone.EXILED && !card.isLand(game)) {
ContinuousEffect effect = new TerritorialBruntarAsThoughEffect();
effect.setTargetPointer(new FixedTarget(card, game));
game.addEffect(effect, source);
return true;
}
}
return didSomething;
}
@Override
public TerritorialBruntarEffect copy() {
return new TerritorialBruntarEffect(this);
}
}
class TerritorialBruntarAsThoughEffect extends AsThoughEffectImpl {
TerritorialBruntarAsThoughEffect() {
super(AsThoughEffectType.CAST_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
staticText = "you may cast that card this turn";
}
private TerritorialBruntarAsThoughEffect(final TerritorialBruntarAsThoughEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public TerritorialBruntarAsThoughEffect copy() {
return new TerritorialBruntarAsThoughEffect(this);
}
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
UUID targetId = getTargetPointer().getFirst(game, source);
if (targetId == null) {
// cleanup if the target is no longer in the exile
discard();
return false;
}
return targetId.equals(objectId)
&& source.isControlledBy(affectedControllerId)
&& Zone.EXILED == game.getState().getZone(objectId);
}
}

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@ -301,6 +301,7 @@ public final class EdgeOfEternities extends ExpansionSet {
cards.add(new SetCardInfo("Terrapact Intimidator", 164, Rarity.UNCOMMON, mage.cards.t.TerrapactIntimidator.class)); cards.add(new SetCardInfo("Terrapact Intimidator", 164, Rarity.UNCOMMON, mage.cards.t.TerrapactIntimidator.class));
cards.add(new SetCardInfo("Terrasymbiosis", 210, Rarity.RARE, mage.cards.t.Terrasymbiosis.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Terrasymbiosis", 210, Rarity.RARE, mage.cards.t.Terrasymbiosis.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Terrasymbiosis", 312, Rarity.RARE, mage.cards.t.Terrasymbiosis.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Terrasymbiosis", 312, Rarity.RARE, mage.cards.t.Terrasymbiosis.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Territorial Bruntar", 165, Rarity.UNCOMMON, mage.cards.t.TerritorialBruntar.class));
cards.add(new SetCardInfo("Tezzeret, Cruel Captain", 2, Rarity.MYTHIC, mage.cards.t.TezzeretCruelCaptain.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Tezzeret, Cruel Captain", 2, Rarity.MYTHIC, mage.cards.t.TezzeretCruelCaptain.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Tezzeret, Cruel Captain", 287, Rarity.MYTHIC, mage.cards.t.TezzeretCruelCaptain.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Tezzeret, Cruel Captain", 287, Rarity.MYTHIC, mage.cards.t.TezzeretCruelCaptain.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("The Dominion Bracelet", 239, Rarity.MYTHIC, mage.cards.t.TheDominionBracelet.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("The Dominion Bracelet", 239, Rarity.MYTHIC, mage.cards.t.TheDominionBracelet.class, NON_FULL_USE_VARIOUS));

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@ -0,0 +1,42 @@
package org.mage.test.cards.single.eoe;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author Susucr
*/
public class TerritorialBruntarTest extends CardTestPlayerBase {
/**
* {@link mage.cards.t.TerritorialBruntar Territorial Bruntar} {4}{R}{R}
* Creature Beast
* Reach
* Landfall Whenever a land you control enters, exile cards from the top of your library until you exile a nonland card. You may cast that card this turn.
* 6/6
*/
private static final String bruntar = "Territorial Bruntar";
@Test
public void test_Simple() {
addCard(Zone.BATTLEFIELD, playerA, bruntar);
addCard(Zone.HAND, playerA, "Mountain", 1);
skipInitShuffling();
addCard(Zone.LIBRARY, playerA, "Lightning Bolt");
addCard(Zone.LIBRARY, playerA, "Forest", 8);
playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mountain");
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
setStrictChooseMode(true);
execute();
assertTappedCount("Mountain", true, 1);
assertExileCount(playerA, "Forest", 8);
assertLife(playerB, 20 - 3);
}
}