Fix Angel of Jubilation.

The Angel now properly only restricts the sacrifice of creatures.
This commit is contained in:
Nathaniel Brandes 2016-05-09 00:25:36 -07:00
parent e7a2277252
commit 43205b6f46
11 changed files with 246 additions and 38 deletions

View file

@ -28,23 +28,33 @@
package mage.sets.avacynrestored;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.abilities.keyword.FlashbackAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.AbilityType;
import mage.constants.CardType;
import mage.constants.CostModificationType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
@ -74,7 +84,8 @@ public class AngelOfJubilation extends CardImpl {
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filterNonBlack, true)));
// Players can't pay life or sacrifice creatures to cast spells or activate abilities.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AngelOfJubilationEffect(Duration.WhileOnBattlefield)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AngelOfJubilationEffect()));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AngelOfJubilationSacrificeFilterEffect()));
}
public AngelOfJubilation(final AngelOfJubilation card) {
@ -89,8 +100,8 @@ public class AngelOfJubilation extends CardImpl {
class AngelOfJubilationEffect extends ContinuousEffectImpl {
public AngelOfJubilationEffect(Duration duration) {
super(duration, Layer.PlayerEffects, SubLayer.NA, Outcome.Detriment);
public AngelOfJubilationEffect() {
super(Duration.WhileOnBattlefield, Layer.PlayerEffects, SubLayer.NA, Outcome.Detriment);
staticText = "Players can't pay life or sacrifice creatures to cast spells or activate abilities";
}
@ -107,9 +118,44 @@ class AngelOfJubilationEffect extends ContinuousEffectImpl {
public boolean apply(Game game, Ability source) {
for (Player player : game.getPlayers().values()) {
player.setCanPayLifeCost(false);
player.setCanPaySacrificeCost(false);
player.setCanPaySacrificeCostFilter(new FilterCreaturePermanent());
}
return true;
}
}
class AngelOfJubilationSacrificeFilterEffect extends CostModificationEffectImpl {
public AngelOfJubilationSacrificeFilterEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment, CostModificationType.SET_COST);
staticText = "Players can't pay life or sacrifice creatures to cast spells or activate abilities";
}
protected AngelOfJubilationSacrificeFilterEffect(AngelOfJubilationSacrificeFilterEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source, Ability abilityToModify) {
for (Cost cost : abilityToModify.getCosts()) {
if(cost instanceof SacrificeTargetCost) {
SacrificeTargetCost sacrificeCost = (SacrificeTargetCost) cost;
Filter filter = sacrificeCost.getTargets().get(0).getFilter();
filter.add(Predicates.not(new CardTypePredicate(CardType.CREATURE)));
}
}
return true;
}
@Override
public boolean applies(Ability abilityToModify, Ability source, Game game) {
return abilityToModify.getAbilityType().equals(AbilityType.ACTIVATED) ||
abilityToModify instanceof SpellAbility || abilityToModify instanceof FlashbackAbility;
}
@Override
public AngelOfJubilationSacrificeFilterEffect copy() {
return new AngelOfJubilationSacrificeFilterEffect(this);
}
}

View file

@ -102,8 +102,10 @@ class SacrificeAllLandCost extends CostImpl {
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
if (!game.getPlayer(controllerId).canPaySacrificeCost()) {
return false;
for(Permanent permanent : game.getBattlefield().getActivePermanents(new FilterControlledLandPermanent(), ability.getControllerId(), game)){
if (!game.getPlayer(controllerId).canPaySacrificeCost(permanent, sourceId, controllerId, game)) {
return false;
}
}
return true;
}