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Change all line endings to LF
This commit is contained in:
parent
13d9a56b7a
commit
430ae503c7
17069 changed files with 1263498 additions and 1263497 deletions
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@ -1,275 +1,275 @@
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/*
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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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||||
*
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||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
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||||
*/
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package mage.abilities.keyword;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.VariableCost;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.Card;
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import mage.cards.SplitCard;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SpellAbilityType;
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import mage.constants.TimingRule;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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* 702.32. Flashback
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*
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* 702.32a. Flashback appears on some instants and sorceries. It represents two
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* static abilities: one that functions while the card is in a player‘s
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* graveyard and the other that functions while the card is on the stack.
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* Flashback [cost] means, "You may cast this card from your graveyard by paying
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* [cost] rather than paying its mana cost" and, "If the flashback cost was
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* paid, exile this card instead of putting it anywhere else any time it would
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* leave the stack." Casting a spell using its flashback ability follows the
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* rules for paying alternative costs in rules 601.2b and 601.2e–g.
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*
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* @author nantuko
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*/
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public class FlashbackAbility extends SpellAbility {
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private String abilityName;
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public FlashbackAbility(Cost cost, TimingRule timingRule) {
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super(null, "", Zone.GRAVEYARD);
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this.setAdditionalCostsRuleVisible(false);
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this.name = "Flashback " + cost.getText();
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this.addEffect(new FlashbackEffect());
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this.addCost(cost);
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this.timing = timingRule;
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this.usesStack = false;
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this.spellAbilityType = SpellAbilityType.BASE_ALTERNATE;
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}
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public FlashbackAbility(final FlashbackAbility ability) {
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super(ability);
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this.spellAbilityType = ability.spellAbilityType;
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this.abilityName = ability.abilityName;
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}
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@Override
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public boolean canActivate(UUID playerId, Game game) {
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if (super.canActivate(playerId, game)) {
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Card card = game.getCard(getSourceId());
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if (card != null) {
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// Cards with no Mana Costs cant't be flashbacked (e.g. Ancestral Vision)
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if (card.getManaCost().isEmpty()) {
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return false;
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}
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// Flashback can never cast a split card by Fuse, because Fuse only works from hand
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if (card.isSplitCard()) {
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if (((SplitCard) card).getLeftHalfCard().getName().equals(abilityName)) {
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return ((SplitCard) card).getLeftHalfCard().getSpellAbility().canActivate(playerId, game);
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} else if (((SplitCard) card).getRightHalfCard().getName().equals(abilityName)) {
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return ((SplitCard) card).getRightHalfCard().getSpellAbility().canActivate(playerId, game);
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}
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}
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return card.getSpellAbility().canActivate(playerId, game);
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}
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}
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return false;
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}
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@Override
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public FlashbackAbility copy() {
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return new FlashbackAbility(this);
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}
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@Override
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public String getRule(boolean all) {
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return this.getRule();
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}
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@Override
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public String getRule() {
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StringBuilder sbRule = new StringBuilder("Flashback");
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if (costs.size() > 0) {
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sbRule.append(" - ");
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} else {
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sbRule.append(" ");
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}
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if (manaCosts.size() > 0) {
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sbRule.append(manaCosts.getText());
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}
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if (costs.size() > 0) {
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if (manaCosts.size() > 0) {
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sbRule.append(", ");
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}
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sbRule.append(costs.getText());
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sbRule.append(".");
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}
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if (abilityName != null) {
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sbRule.append(" ");
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sbRule.append(abilityName);
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}
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sbRule.append(" <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>");
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return sbRule.toString();
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}
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@Override
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public void setSpellAbilityType(SpellAbilityType spellAbilityType) {
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this.spellAbilityType = spellAbilityType;
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}
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@Override
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public SpellAbilityType getSpellAbilityType() {
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return this.spellAbilityType;
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}
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public void setAbilityName(String abilityName) {
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this.abilityName = abilityName;
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}
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}
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class FlashbackEffect extends OneShotEffect {
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public FlashbackEffect() {
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super(Outcome.Benefit);
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staticText = "";
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}
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public FlashbackEffect(final FlashbackEffect effect) {
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super(effect);
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}
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@Override
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public FlashbackEffect copy() {
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return new FlashbackEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = (Card) game.getObject(source.getSourceId());
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if (card != null) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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SpellAbility spellAbility;
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switch (((FlashbackAbility) source).getSpellAbilityType()) {
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case SPLIT_LEFT:
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spellAbility = ((SplitCard) card).getLeftHalfCard().getSpellAbility().copy();
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break;
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case SPLIT_RIGHT:
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spellAbility = ((SplitCard) card).getRightHalfCard().getSpellAbility().copy();
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break;
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default:
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spellAbility = card.getSpellAbility().copy();
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}
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spellAbility.clear();
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// set the payed flashback costs to the spell ability so abilities like Converge or calculation of {X} values work
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spellAbility.getManaCostsToPay().clear();
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spellAbility.getManaCostsToPay().addAll(source.getManaCostsToPay());
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// needed to get e.g. paid costs from Conflagrate
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spellAbility.getCosts().clear();
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for (Cost cost : source.getCosts()) {
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if (!(cost instanceof VariableCost)) {
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spellAbility.getCosts().add(cost);
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}
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}
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if (!game.isSimulation()) {
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game.informPlayers(controller.getLogName() + " flashbacks " + card.getLogName());
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}
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spellAbility.setCostModificationActive(false); // prevents to apply cost modification twice for flashbacked spells
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if (controller.cast(spellAbility, game, false)) {
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ContinuousEffect effect = new FlashbackReplacementEffect();
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effect.setTargetPointer(new FixedTarget(source.getSourceId(), game.getState().getZoneChangeCounter(source.getSourceId())));
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game.addEffect(effect, source);
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return true;
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}
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return false;
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}
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}
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return false;
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}
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}
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class FlashbackReplacementEffect extends ReplacementEffectImpl {
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public FlashbackReplacementEffect() {
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super(Duration.OneUse, Outcome.Exile);
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staticText = "(If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack)";
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}
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public FlashbackReplacementEffect(final FlashbackReplacementEffect effect) {
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super(effect);
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}
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@Override
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public FlashbackReplacementEffect copy() {
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return new FlashbackReplacementEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Card card = game.getCard(event.getTargetId());
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if (card != null) {
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return controller.moveCards(card, Zone.EXILED, source, game);
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}
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}
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getSourceId())
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&& ((ZoneChangeEvent) event).getFromZone() == Zone.STACK
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&& ((ZoneChangeEvent) event).getToZone() != Zone.EXILED) {
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discard();
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int zcc = game.getState().getZoneChangeCounter(source.getSourceId());
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if (((FixedTarget) getTargetPointer()).getZoneChangeCounter() == zcc) {
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return true;
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}
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}
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return false;
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}
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}
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/*
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||||
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
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package mage.abilities.keyword;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.VariableCost;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.Card;
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import mage.cards.SplitCard;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SpellAbilityType;
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import mage.constants.TimingRule;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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* 702.32. Flashback
|
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*
|
||||
* 702.32a. Flashback appears on some instants and sorceries. It represents two
|
||||
* static abilities: one that functions while the card is in a player‘s
|
||||
* graveyard and the other that functions while the card is on the stack.
|
||||
* Flashback [cost] means, "You may cast this card from your graveyard by paying
|
||||
* [cost] rather than paying its mana cost" and, "If the flashback cost was
|
||||
* paid, exile this card instead of putting it anywhere else any time it would
|
||||
* leave the stack." Casting a spell using its flashback ability follows the
|
||||
* rules for paying alternative costs in rules 601.2b and 601.2e–g.
|
||||
*
|
||||
* @author nantuko
|
||||
*/
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public class FlashbackAbility extends SpellAbility {
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private String abilityName;
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public FlashbackAbility(Cost cost, TimingRule timingRule) {
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super(null, "", Zone.GRAVEYARD);
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this.setAdditionalCostsRuleVisible(false);
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this.name = "Flashback " + cost.getText();
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this.addEffect(new FlashbackEffect());
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this.addCost(cost);
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this.timing = timingRule;
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this.usesStack = false;
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this.spellAbilityType = SpellAbilityType.BASE_ALTERNATE;
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}
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public FlashbackAbility(final FlashbackAbility ability) {
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super(ability);
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this.spellAbilityType = ability.spellAbilityType;
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this.abilityName = ability.abilityName;
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}
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@Override
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public boolean canActivate(UUID playerId, Game game) {
|
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if (super.canActivate(playerId, game)) {
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Card card = game.getCard(getSourceId());
|
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if (card != null) {
|
||||
// Cards with no Mana Costs cant't be flashbacked (e.g. Ancestral Vision)
|
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if (card.getManaCost().isEmpty()) {
|
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return false;
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}
|
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// Flashback can never cast a split card by Fuse, because Fuse only works from hand
|
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if (card.isSplitCard()) {
|
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if (((SplitCard) card).getLeftHalfCard().getName().equals(abilityName)) {
|
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return ((SplitCard) card).getLeftHalfCard().getSpellAbility().canActivate(playerId, game);
|
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} else if (((SplitCard) card).getRightHalfCard().getName().equals(abilityName)) {
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return ((SplitCard) card).getRightHalfCard().getSpellAbility().canActivate(playerId, game);
|
||||
}
|
||||
}
|
||||
return card.getSpellAbility().canActivate(playerId, game);
|
||||
}
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}
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return false;
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}
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@Override
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public FlashbackAbility copy() {
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||||
return new FlashbackAbility(this);
|
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}
|
||||
|
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@Override
|
||||
public String getRule(boolean all) {
|
||||
return this.getRule();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
StringBuilder sbRule = new StringBuilder("Flashback");
|
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if (costs.size() > 0) {
|
||||
sbRule.append(" - ");
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} else {
|
||||
sbRule.append(" ");
|
||||
}
|
||||
if (manaCosts.size() > 0) {
|
||||
sbRule.append(manaCosts.getText());
|
||||
}
|
||||
if (costs.size() > 0) {
|
||||
if (manaCosts.size() > 0) {
|
||||
sbRule.append(", ");
|
||||
}
|
||||
sbRule.append(costs.getText());
|
||||
sbRule.append(".");
|
||||
}
|
||||
if (abilityName != null) {
|
||||
sbRule.append(" ");
|
||||
sbRule.append(abilityName);
|
||||
}
|
||||
sbRule.append(" <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>");
|
||||
return sbRule.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSpellAbilityType(SpellAbilityType spellAbilityType) {
|
||||
this.spellAbilityType = spellAbilityType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SpellAbilityType getSpellAbilityType() {
|
||||
return this.spellAbilityType;
|
||||
}
|
||||
|
||||
public void setAbilityName(String abilityName) {
|
||||
this.abilityName = abilityName;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class FlashbackEffect extends OneShotEffect {
|
||||
|
||||
public FlashbackEffect() {
|
||||
super(Outcome.Benefit);
|
||||
staticText = "";
|
||||
}
|
||||
|
||||
public FlashbackEffect(final FlashbackEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FlashbackEffect copy() {
|
||||
return new FlashbackEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Card card = (Card) game.getObject(source.getSourceId());
|
||||
if (card != null) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
SpellAbility spellAbility;
|
||||
switch (((FlashbackAbility) source).getSpellAbilityType()) {
|
||||
case SPLIT_LEFT:
|
||||
spellAbility = ((SplitCard) card).getLeftHalfCard().getSpellAbility().copy();
|
||||
break;
|
||||
case SPLIT_RIGHT:
|
||||
spellAbility = ((SplitCard) card).getRightHalfCard().getSpellAbility().copy();
|
||||
break;
|
||||
default:
|
||||
spellAbility = card.getSpellAbility().copy();
|
||||
}
|
||||
|
||||
spellAbility.clear();
|
||||
// set the payed flashback costs to the spell ability so abilities like Converge or calculation of {X} values work
|
||||
spellAbility.getManaCostsToPay().clear();
|
||||
spellAbility.getManaCostsToPay().addAll(source.getManaCostsToPay());
|
||||
// needed to get e.g. paid costs from Conflagrate
|
||||
spellAbility.getCosts().clear();
|
||||
for (Cost cost : source.getCosts()) {
|
||||
if (!(cost instanceof VariableCost)) {
|
||||
spellAbility.getCosts().add(cost);
|
||||
}
|
||||
}
|
||||
if (!game.isSimulation()) {
|
||||
game.informPlayers(controller.getLogName() + " flashbacks " + card.getLogName());
|
||||
}
|
||||
spellAbility.setCostModificationActive(false); // prevents to apply cost modification twice for flashbacked spells
|
||||
if (controller.cast(spellAbility, game, false)) {
|
||||
ContinuousEffect effect = new FlashbackReplacementEffect();
|
||||
effect.setTargetPointer(new FixedTarget(source.getSourceId(), game.getState().getZoneChangeCounter(source.getSourceId())));
|
||||
game.addEffect(effect, source);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
class FlashbackReplacementEffect extends ReplacementEffectImpl {
|
||||
|
||||
public FlashbackReplacementEffect() {
|
||||
super(Duration.OneUse, Outcome.Exile);
|
||||
staticText = "(If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack)";
|
||||
}
|
||||
|
||||
public FlashbackReplacementEffect(final FlashbackReplacementEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FlashbackReplacementEffect copy() {
|
||||
return new FlashbackReplacementEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
Card card = game.getCard(event.getTargetId());
|
||||
if (card != null) {
|
||||
return controller.moveCards(card, Zone.EXILED, source, game);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checksEventType(GameEvent event, Game game) {
|
||||
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean applies(GameEvent event, Ability source, Game game) {
|
||||
if (event.getTargetId().equals(source.getSourceId())
|
||||
&& ((ZoneChangeEvent) event).getFromZone() == Zone.STACK
|
||||
&& ((ZoneChangeEvent) event).getToZone() != Zone.EXILED) {
|
||||
discard();
|
||||
int zcc = game.getState().getZoneChangeCounter(source.getSourceId());
|
||||
if (((FixedTarget) getTargetPointer()).getZoneChangeCounter() == zcc) {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue