From 42e5c09f357440b54bf9aca42d5e1eca005aaa2e Mon Sep 17 00:00:00 2001 From: theelk801 Date: Mon, 7 Jul 2025 10:27:33 -0400 Subject: [PATCH] [FIN] fix Gilgamesh, Master-at-Arms allowing any permanent to be attached (fixes #13823) --- Mage.Sets/src/mage/cards/g/GilgameshMasterAtArms.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/g/GilgameshMasterAtArms.java b/Mage.Sets/src/mage/cards/g/GilgameshMasterAtArms.java index f4ee4c91e24..d9a92bffc6a 100644 --- a/Mage.Sets/src/mage/cards/g/GilgameshMasterAtArms.java +++ b/Mage.Sets/src/mage/cards/g/GilgameshMasterAtArms.java @@ -163,7 +163,7 @@ class GilgameshMasterAtArmsAttachEffect extends OneShotEffect { break; } FilterPermanent filterPermanent = new FilterPermanent("Equipment"); - filter.add(new PermanentReferenceInCollectionPredicate(permanents, game)); + filterPermanent.add(new PermanentReferenceInCollectionPredicate(permanents, game)); return Optional .of(new TargetPermanent(0, 1, filterPermanent, true)) .map(t -> {