Timers (In progress)

This commit is contained in:
magenoxx 2013-06-19 17:12:31 +04:00
parent a373047c58
commit 42dd9d81b4
11 changed files with 302 additions and 58 deletions

View file

@ -28,7 +28,6 @@
package mage.server.game;
import mage.constants.Zone;
import mage.MageException;
import mage.abilities.Ability;
import mage.cards.Card;
@ -37,6 +36,7 @@ import mage.cards.decks.Deck;
import mage.cards.decks.DeckCardLists;
import mage.cards.repository.CardInfo;
import mage.cards.repository.CardRepository;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.GameException;
import mage.game.events.Listener;
@ -45,14 +45,12 @@ import mage.game.events.TableEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.server.*;
import mage.server.game.timer.PriorityTimer;
import mage.server.util.Splitter;
import mage.server.util.SystemUtil;
import mage.server.util.ThreadExecutor;
import mage.view.AbilityPickerView;
import mage.view.CardsView;
import mage.view.*;
import mage.view.ChatMessage.MessageColor;
import mage.view.GameView;
import mage.view.PermanentView;
import org.apache.log4j.Logger;
import java.io.*;
@ -75,6 +73,13 @@ public class GameController implements GameCallback {
private ConcurrentHashMap<UUID, GameSession> gameSessions = new ConcurrentHashMap<UUID, GameSession>();
private ConcurrentHashMap<UUID, GameWatcher> watchers = new ConcurrentHashMap<UUID, GameWatcher>();
private ConcurrentHashMap<UUID, PriorityTimer> timers = new ConcurrentHashMap<UUID, PriorityTimer>();
/**
* Time each player has during the game to play using his\her priority.
*/
private static final int PRIORITY_TIME_SEC = 62;
private ConcurrentHashMap<UUID, UUID> userPlayerMap;
private UUID gameSessionId;
private Game game;
@ -106,6 +111,8 @@ public class GameController implements GameCallback {
@Override
public void event(TableEvent event) {
try {
PriorityTimer timer;
UUID playerId;
switch (event.getEventType()) {
case UPDATE:
updateGame();
@ -124,6 +131,43 @@ public class GameController implements GameCallback {
case ERROR:
error(event.getMessage(), event.getException());
break;
case INIT_TIMER:
final UUID initPlayerId = event.getPlayerId();
if (initPlayerId == null) {
throw new IllegalStateException("INIT_TIMER: playerId can't be null");
}
long delay = 250L; // run each 250 ms
timer = new PriorityTimer(PRIORITY_TIME_SEC, delay, new Runnable() {
public void run() {
game.concede(initPlayerId);
logger.info("Game timeout for player: " + initPlayerId + ". Conceding.");
}
});
timers.put(initPlayerId, timer);
timer.init();
break;
case RESUME_TIMER:
playerId = event.getPlayerId();
if (playerId == null) {
throw new IllegalStateException("RESUME_TIMER: playerId can't be null");
}
timer = timers.get(playerId);
if (timer == null) {
throw new IllegalStateException("RESUME_TIMER: couldn't find timer for player: " + playerId);
}
timer.resume();
break;
case PAUSE_TIMER:
playerId = event.getPlayerId();
if (playerId == null) {
throw new IllegalStateException("PAUSE_TIMER: playerId can't be null");
}
timer = timers.get(playerId);
if (timer == null) {
throw new IllegalStateException("PAUSE_TIMER: couldn't find timer for player: " + playerId);
}
timer.pause();
break;
}
} catch (MageException ex) {
logger.fatal("Table event listener error ", ex);
@ -388,6 +432,12 @@ public class GameController implements GameCallback {
}
private synchronized void updateGame() {
for (Player player: game.getState().getPlayers().values()) {
PriorityTimer timer = timers.get(player.getId());
if (timer != null) {
player.setPriorityTimeLeft(timer.getCount());
}
}
for (final GameSession gameSession: gameSessions.values()) {
gameSession.update();
}

View file

@ -0,0 +1,103 @@
package mage.server.game.timer;
import org.apache.log4j.Logger;
import java.util.Timer;
import java.util.TimerTask;
/**
* @author noxx
*/
public class PriorityTimer extends TimerTask {
private static final Logger logger = Logger.getLogger(PriorityTimer.class);
private int count;
private long delay;
private Runnable taskOnTimeout;
private States state = States.NONE;
enum States {
NONE,
INIT,
RUNNING,
PAUSED,
FINISHED
}
public PriorityTimer(int count, long delay, Runnable taskOnTimeout) {
this.count = count;
this.delay = delay;
this.taskOnTimeout = taskOnTimeout;
}
public void init() {
state = States.INIT;
Timer timer = new Timer("Priority Timer", false);
long delayMs = delay * (int) (1000L / delay);
timer.scheduleAtFixedRate(this, delayMs, delayMs);
}
public void start() {
if (state == States.NONE) {
throw new IllegalStateException("Timer should have been initialized first");
}
if (state == States.FINISHED) {
throw new IllegalStateException("Timer has already finished its work");
}
state = States.RUNNING;
}
public void pause() {
state = States.PAUSED;
}
public void stop() {
state = States.FINISHED;
count = 0;
}
public void resume() {
if (state == States.FINISHED) {
throw new IllegalStateException("Timer has already finished its work");
}
state = States.RUNNING;
}
public int getCount() {
return count;
}
@Override
public void run() {
if (state == States.RUNNING) {
count--;
}
if (logger.isDebugEnabled()) logger.debug("Count is: " + count);
//System.out.println("Count is: " + count);
if (count <= 0) {
cancel();
taskOnTimeout.run();
}
}
public static void main(String[] args) throws Exception {
long delay = 250L;
int count = 5;
PriorityTimer timer = new PriorityTimer(count, delay, new Runnable() {
public void run() {
System.out.println("Exit");
System.exit(0);
}
});
timer.init();
timer.start();
Thread.sleep(2000);
timer.pause();
Thread.sleep(3000);
timer.resume();
}
}