Merge pull request #1270 from LoneFox78/master

Some Weatherlight
This commit is contained in:
LevelX2 2015-09-16 15:52:16 +02:00
commit 429f434216
24 changed files with 1497 additions and 12 deletions

View file

@ -60,7 +60,7 @@ public class PutIntoGraveFromBattlefieldAllTriggeredAbility extends TriggeredAbi
public PutIntoGraveFromBattlefieldAllTriggeredAbility(final PutIntoGraveFromBattlefieldAllTriggeredAbility ability) {
super(ability);
this.filter = ability.filter;
this.onlyToControllerGraveyard = ability.onlyToControllerGraveyard;
this.onlyToControllerGraveyard = ability.onlyToControllerGraveyard;
this.setTargetPointer = ability.setTargetPointer;
}
@ -73,8 +73,11 @@ public class PutIntoGraveFromBattlefieldAllTriggeredAbility extends TriggeredAbi
public boolean checkTrigger(GameEvent event, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD
&& zEvent.getToZone() == Zone.GRAVEYARD) {
&& zEvent.getToZone() == Zone.GRAVEYARD) {
if (filter.match(zEvent.getTarget(), this.getSourceId(), this.getControllerId(), game)) {
if(onlyToControllerGraveyard && !this.getControllerId().equals(zEvent.getPlayerId())) {
return false;
}
if (setTargetPointer) {
for (Effect effect :this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));

View file

@ -1,16 +1,16 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
@ -20,7 +20,7 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
@ -45,7 +45,7 @@ public class PreventDamageByTargetEffect extends PreventionEffectImpl {
public PreventDamageByTargetEffect(Duration duration) {
this(duration, false);
}
public PreventDamageByTargetEffect(Duration duration, int amount) {
this(duration, amount, false);
}
@ -53,11 +53,11 @@ public class PreventDamageByTargetEffect extends PreventionEffectImpl {
public PreventDamageByTargetEffect(Duration duration, boolean onlyCombat) {
this(duration, Integer.MAX_VALUE, onlyCombat);
}
public PreventDamageByTargetEffect(Duration duration, int amount, boolean onlyCombat) {
super(duration, amount, onlyCombat);
}
public PreventDamageByTargetEffect(final PreventDamageByTargetEffect effect) {
super(effect);
}
@ -88,7 +88,7 @@ public class PreventDamageByTargetEffect extends PreventionEffectImpl {
StringBuilder sb = new StringBuilder();
sb.append("Prevent all");
if (onlyCombat) {
sb.append("combat ");
sb.append(" combat ");
}
sb.append(" damage target ");
sb.append(mode.getTargets().get(0).getTargetName()).append(" would deal ").append(duration.toString());

View file

@ -84,7 +84,7 @@ public class BoostEnchantedEffect extends ContinuousEffectImpl {
if (affectedObjectsSet) {
// Added boosts of activated or triggered abilities exist independent from the source they are created by
// so a continuous effect for the permanent itself with the attachment is created
Permanent equipment = game.getPermanent(source.getSourceId());
Permanent equipment = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (equipment != null && equipment.getAttachedTo() != null) {
this.setTargetPointer(new FixedTarget(equipment.getAttachedTo(), game.getState().getZoneChangeCounter(equipment.getAttachedTo())));
}

View file

@ -80,6 +80,7 @@ public enum CounterType {
POISON("poison"),
PRESSURE("pressure"),
QUEST("quest"),
SHELL("shell"),
SHIELD("shield"),
SHRED("shred"),
SLIME("slime"),