From 413fc1ce67adbb0caaf03e675483bcf33e854c2d Mon Sep 17 00:00:00 2001 From: emerald000 Date: Mon, 1 Jun 2015 00:32:23 -0400 Subject: [PATCH] Added Pulse of the Fields --- .../mage/sets/darksteel/PulseOfTheFields.java | 99 +++++++++++++++++++ 1 file changed, 99 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/darksteel/PulseOfTheFields.java diff --git a/Mage.Sets/src/mage/sets/darksteel/PulseOfTheFields.java b/Mage.Sets/src/mage/sets/darksteel/PulseOfTheFields.java new file mode 100644 index 00000000000..49191523e34 --- /dev/null +++ b/Mage.Sets/src/mage/sets/darksteel/PulseOfTheFields.java @@ -0,0 +1,99 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.darksteel; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.GainLifeEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.game.Game; +import mage.players.Player; + +/** + * + * @author emerald000 + */ +public class PulseOfTheFields extends CardImpl { + + public PulseOfTheFields(UUID ownerId) { + super(ownerId, 11, "Pulse of the Fields", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{1}{W}{W}"); + this.expansionSetCode = "DST"; + + // You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. + this.getSpellAbility().addEffect(new GainLifeEffect(4)); + this.getSpellAbility().addEffect(new PulseOfTheFieldsReturnToHandEffect()); + } + + public PulseOfTheFields(final PulseOfTheFields card) { + super(card); + } + + @Override + public PulseOfTheFields copy() { + return new PulseOfTheFields(this); + } +} + +class PulseOfTheFieldsReturnToHandEffect extends OneShotEffect { + + PulseOfTheFieldsReturnToHandEffect() { + super(Outcome.Benefit); + this.staticText = "Then if an opponent has more life than you, return {this} to its owner's hand"; + } + + PulseOfTheFieldsReturnToHandEffect(final PulseOfTheFieldsReturnToHandEffect effect) { + super(effect); + } + + @Override + public PulseOfTheFieldsReturnToHandEffect copy() { + return new PulseOfTheFieldsReturnToHandEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player controller = game.getPlayer(source.getControllerId()); + if (controller != null) { + for (UUID playerId : controller.getInRange()) { + Player player = game.getPlayer(playerId); + if (player != null && player.getLife() > controller.getLife()) { + Card card = game.getCard(source.getSourceId()); + controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.STACK); + return true; + } + } + } + return false; + } +}